18-06-18, 17:40 | #81 | ||
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Joined: Apr 2005
Posts: 2,144
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Quote:
Quote:
It's too bad that he didn't answer, but we can let the man rest in pepperonis , surely he earned it. Making a whole editor alone, to me he's a hero. |
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19-06-18, 02:52 | #82 |
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Joined: Jul 2017
Posts: 413
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I guess he's become like a myth, the one that started it all and then vanished from the scene, occationally wondering around TRF to see how we little ants struggle to make good use of his work just kidding ! Turbo Pascal if you're reading this... know that we will carry on the legacy of old engines thanks to your tools
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19-06-18, 03:05 | #83 | |
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Joined: Apr 2012
Posts: 651
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Quote:
Turbo Pascal is a mysterious man, he is back with a new project then he withdraws to the secret lab! Well, that's another story, let this thread to be back to Feder's project discussion. |
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30-06-18, 19:00 | #84 |
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Joined: Jul 2017
Posts: 413
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It is time for some updates
The last level is progressing pretty well, now all that's left to do is the boss fight and the escape route of course. I considered adding 2 more levels (but really short ones, like a "transition" level): the one in Sophia's office and the one where Lara escapes with the artifact, so they shouldn't take long These are some screenshots of the latest parts: Hang in there The broken hall From underneath There will be spikes I think it's time to set the release date, which most likely will be around August |
30-06-18, 19:29 | #85 |
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Joined: Apr 2005
Posts: 2,144
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Wow that looks great. Looking forward to blast through this in August then!
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30-06-18, 21:15 | #86 |
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Joined: Jul 2003
Posts: 33,359
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Looking forward to this one as well. It looks great.
TR3 coloured lighting can really spice up that pink here and there. |
01-07-18, 17:02 | #87 | |
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Joined: Jul 2017
Posts: 413
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Quote:
Indeed, one of TR3 best features |
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22-07-18, 16:59 | #88 |
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Joined: Jul 2017
Posts: 413
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Beta Testing
My fellow raiders,
The project is coming to its conclusion, and while I finish the last levels, the beta testing of the other 5 levels can begin That could save some time, so it could be released on August I thought it would be better to have 1 tester for each level, so when the full adventure comes, there won't be 5 levels to replay but only 1. Still, if anyone wants to test more than 1 it's ok The levels are: -Midnight In Paris -The Museum -Industrial Zone -Forgotten Island -Templar's Cathedral Let me know if you want to be a tester and which levels you want to test then I'll send you the link by PM. Beta testers team: -Topixtor - Forgotten Island -DaroRaider - Industrial Zone -KingdomHearts - The Museum -thewolf - Templar's Cathedral -Danath - Midnight In Paris Last edited by Feder; 24-07-18 at 16:46. |
22-07-18, 19:19 | #89 |
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Joined: Aug 2012
Posts: 542
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I would like to help you in the testing
I think we can do so that we start testing 1 level per tester like you said, and then when the whole game is complete we can do a complete test of the game. At least that's what I think I don't mind the level to test, I'm just picking what no one else will |
22-07-18, 19:49 | #90 |
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Joined: Jul 2017
Posts: 413
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Great
Let's begin the testers list then! |
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