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Old 13-08-16, 14:04   #711
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Originally Posted by lizardspock110 View Post
Yes, That would be amazing, would probably be too complicated for me to use, but our amazing community can do some even more flawless work!!
Not really, a lot of modern games have editors enclosed by default and with a good manual it is easy to learn them. To be honest I find it much harder to use TRLE than many modern editors all because of TRLE's archaic way of building levels(enhanced by some awful unofficial tools) and the amount of bugs and compatibility problems it has.
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Old 13-08-16, 17:08   #712
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Originally Posted by lizardspock110 View Post
Yes, That would be amazing, would probably be too complicated for me to use, but our amazing community can do some even more flawless work!!
lets hamsters work for us
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Old 13-08-16, 20:06   #713
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Originally Posted by red_lion View Post
It would be groundbreaking to have a capable AOD Level Editor. Finally the days are over sitting and watching glitch after glitch.. Think of remaking the Parisian Ghetto
I think a lot of people are thinking an AOD editor means we would be able to model new levels like in the old TRLE but without being limited to squares. But AOD’s environments were probably built in tools already available to us like Maya or whatever so an editor would just mean we could edit the triggers, collision, add objects and stuff... so it would not be nearly as accessible to everyone as the old editor we have now
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Old 13-08-16, 20:12   #714
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Maya is available for everyone as a free tool for educational use. Same goes to every autodesk program.
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Old 13-08-16, 20:14   #715
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Maya was just a modelling programme, I'm sure the whole game wasn't built with just Maya.

If an AOD editor gets released then people will probably learn how to use Maya just like how with the TRLE community people learn other external tools to make levels look amazing such as the NGLE or even MetaTR, don't forget TREP or FLEP as well.
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Old 13-08-16, 20:15   #716
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Imagine fan levels with free climbing like in hall of season
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Old 13-08-16, 20:17   #717
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If an AOD Level editor gets released then I wonder if the admin at TRLE.Net would host AOD levels, I mean he hosts levels built with the Unofficial Level editor so I'm hoping he will with AOD levels
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Old 13-08-16, 20:30   #718
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So what exactly happened with this Level Editor, why wasn't it released, is it still existing in some place in the world?

Jorje Croft:
hahahahaha

Caesum:
It would be so awesome if I could build levels
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Old 14-08-16, 10:56   #719
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Wouldn't it be easier to make OpenTomb capable of those things? Just asking.
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Old 14-08-16, 17:11   #720
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A look at Studio Oxmox's process of designing The Angel of Darkness' life-sized Lara statue.
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