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Old 28-12-14, 07:35   #11
SAHunterMech
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More great news: It worked! We shall go adventuring indeed!

I used SoundBlaster 1 in the install, copied the hmiset.cfg, and edited the DosBox cfg files to match it. The sound effects may now be mono, but the music is still in beautiful stereo. Thanks for the assist!

As an interesting side effect, the cutscenes are now slightly out of pitch, so I'm going to experiment with different soundcards to see what happens.
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Old 28-12-14, 11:45   #12
gidierre
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glad you did it

btw since you're interested I'd like to emphasize that dosbox relies on the SDL library:
http://www.libsdl.org/
http://hg.libsdl.org/SDL/file/defaul...de/SDL_audio.h
http://wiki.libsdl.org/CategoryAudio

its sources, I mean dosbox specific, to browse eg here
https://github.com/raedwulf/dosbox/b...e/sblaster.cpp

and take note that this portion (dosbox aims to conjure up a whole msdos v6.22-like environment plus gfx, audio, cdrom drivers &c.) essentially harks back to V. Romascanu's VDMSound who, just like living legend Paul Gardiner of Glidos fame did for Tomb Raider 1, was/is the father of soundblaster emulation since the day (late 2001 iirc) WinXP came in and somehow a world changed and soundcard output was gone
VDMSound sources are still open for documentation
http://vdmsound.cvs.sourceforge.net/viewvc/vdmsound/
although you know the 16bit limitation doomed it and that's why dosbox is the thing since Vista turned up

Last edited by gidierre; 28-12-14 at 13:01.
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