30-09-11, 19:06 | #56881 |
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Joined: Mar 2008
Posts: 1,733
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01-10-11, 11:41 | #56882 |
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Joined: Feb 2010
Posts: 7,167
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WOW Great renders everyone
This one is dedicated to Rexil for being so awesome [IMG]http://i53.************/ab0312.jpg[/IMG] Click for bigger ( DA Link ) |
01-10-11, 12:45 | #56883 | |
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Joined: Apr 2011
Posts: 3,759
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Quote:
@Dusan - is it possible to implement the free bone control ability? like X,Z,Y would lock the direction I want and then I could just move the mouse and the bone would follow. I think it would need an activate button too like TAB enter in this mode, Caps Lock would switch between rotate/move. This function would greatly improve the posing part of the program (which is the main part ^^) making posing easier and more natural. |
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01-10-11, 12:57 | #56884 | |
XNALara Creator
Joined: Sep 2008
Posts: 1,347
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01-10-11, 13:02 | #56885 |
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Joined: Jul 2007
Posts: 7,755
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Dusan - It's possible to fix 24_ 25_ render group ? In XNALara it doesn't load bump maps, when I use this render group.
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01-10-11, 13:03 | #56886 | |
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Joined: Apr 2011
Posts: 3,759
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Quote:
And about the shadows? is it possible/viable to implement cast shadows? |
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01-10-11, 15:30 | #56887 | |
XNALara Creator
Joined: Sep 2008
Posts: 1,347
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Quote:
Send me an example mesh please. |
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01-10-11, 15:42 | #56888 |
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Joined: Apr 2011
Posts: 3,759
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01-10-11, 16:56 | #56889 |
XNALara Creator
Joined: Sep 2008
Posts: 1,347
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01-10-11, 18:01 | #56890 |
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