Tomb Raider Forums  

Go Back   Tomb Raider Forums > Tomb Raider Level Editor and Modding > Tomb Raider Level Editor

Reply
 
Thread Tools
Old 28-06-18, 09:14   #1
Opaque79
Member
 
Opaque79's Avatar
 
Joined: Jun 2017
Posts: 1,664
Lightbulb Tomb Raider - Temple Sewer

EDIT 17/7/2018 - Completed
http://www.trle.net/sc/levelfeatures.php?lid=3060

Had no choice but to make a continuation of Return To Greece.

Story
During her exploration, Lara finds that she has stumbled upon the place where the mystery artifact is hidden. She has now been led into the temple sewer to continue her search...

Screenshots


Thankfully, everything is functioning correctly this time.

Last edited by Opaque79; 17-07-18 at 21:19.
Opaque79 is offline   Reply With Quote
Old 28-06-18, 13:11   #2
Wolf 7
Member
 
Wolf 7's Avatar
 
Joined: Apr 2018
Posts: 606
Default

Gosh! You're fast, ain't ya?
The atmosphere is really good, perhaps you should add some torches to add a bit of lighting .
Anyway it is really good, reminds somehow a level of Passage to Mu 4.
Wolf 7 is offline   Reply With Quote
Old 28-06-18, 13:31   #3
Craig Michaels
Member
 
Craig Michaels's Avatar
 
Joined: Feb 2006
Posts: 1,517
Default

Very TR1-esque. I like the transition textures toward the bottom where you can see the green algae fade into the grey stone.

Couple suggestions:
- the band of green stone halfway up looks odd, since below that the transition from green to gray is so nice.
- I'd love to see more pillars, bridges, or curves. Have you considered using Tomb Editor? Having a Cistern-like level with the ability to have octagonal rooms would be pretty cool.
- I agree with Wolf 7, torches or lanterns with accompanying lightbulbs would be nice to add a variety to lighting.
Craig Michaels is offline   Reply With Quote
Old 28-06-18, 13:41   #4
Opaque79
Member
 
Opaque79's Avatar
 
Joined: Jun 2017
Posts: 1,664
Default

I thought torches inside a sewer would look very odd but what's realism in TR?
Opaque79 is offline   Reply With Quote
Old 28-06-18, 17:31   #5
TombGuardian
Member
 
TombGuardian's Avatar
 
Joined: Feb 2014
Posts: 1,634
Default

Quote:
Originally Posted by Opaque79 View Post
I thought torches inside a sewer would look very odd but what's realism in TR?
Yeah I think it's a bad thing to have torches, breaks immersion, I would work on lighting that simulate water's reflection, or something like that
TombGuardian is offline   Reply With Quote
Old 28-06-18, 20:02   #6
Craig Michaels
Member
 
Craig Michaels's Avatar
 
Joined: Feb 2006
Posts: 1,517
Default

Sure, I guess an untouched sewer wouldn't have lighting. I was thinking of the Basilica Cistern in Istanbul, which I imagine influenced the designers in TR1 since it's one of the most famous cisterns in the world (also, the big faces just like TR1).





As you can see, this is also why I suggested pillars/curves, since a real cistern would need support structures like that.
Craig Michaels is offline   Reply With Quote
Old 29-06-18, 11:39   #7
Opaque79
Member
 
Opaque79's Avatar
 
Joined: Jun 2017
Posts: 1,664
Default

Using 3 suns with low intensity, I got this result.


Older shot for comparison
Opaque79 is offline   Reply With Quote
Old 30-06-18, 16:23   #8
Opaque79
Member
 
Opaque79's Avatar
 
Joined: Jun 2017
Posts: 1,664
Default

New situation.

The blue lighting above the water is fine but I don't know if I want the water to be greenish or blueish.




Thoughts?
Opaque79 is offline   Reply With Quote
Old 30-06-18, 16:35   #9
Titak
Moderator
 
Titak's Avatar
 
Joined: Jul 2003
Posts: 33,359
Default

I prefer the greenish in this case.
Feels more like cistern water to me. Kinda murky and all.
Titak is offline   Reply With Quote
Old 30-06-18, 16:59   #10
Opaque79
Member
 
Opaque79's Avatar
 
Joined: Jun 2017
Posts: 1,664
Default

The greenish tone does work better with the blue bricks as well. Green it is.
Has more of a pleasing look over the blue

Working very slow with this because of the recent high tempratures here.
Opaque79 is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 22:32.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Tomb Raider Forums is not owned or operated by CDE Entertainment Ltd.
Lara Croft and Tomb Raider are trademarks of CDE Entertainment Ltd.