18-06-15, 18:30 | #1 |
Member
Joined: May 2015
Posts: 261
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A question..
Im not that good with importing outfits and stuff, and Ive asked this question a few times in other threads but no one has responded, is it possible for me to put this outfit:
http://www.trsearch.org/Items/4342 In TR4? thanks. Last edited by Protocol; 20-06-15 at 12:15. |
20-06-15, 12:00 | #2 |
The Inscrutable One
Joined: Apr 2006
Posts: 9,513
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Here is the tutorial for Wadmerger.....
http://www.trsearch.org/Tutorial.php?action=gettut&id=7 What you do have to watch is that if a model is TR1,TR2, or TR3 then it just has skin meshes. These will not go directly into TR4, unless someone makes new meshes to suit (skin and joints). If the model is TR4, then it has skin meshes and joint meshes and will work in a TR4 level. Hope that helps |
20-06-15, 12:16 | #3 |
Member
Joined: May 2015
Posts: 261
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Thankyou Chi, but how do I find the TLR wads so i can import this outfit?
Last edited by Protocol; 22-06-15 at 22:16. |
22-06-15, 22:19 | #4 |
Member
Joined: May 2015
Posts: 261
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I'm really lost, I've followed the tutorial and everything but the wads and everything is so confusing, I'm not making my own level, I want to import the outfit into the last revelation, and I don't know how to input wads into TRLR levels, I know people know the answer and over 200 have viewed this thread, and after a 4 day wait there's no answer.
So yes, I have bumped, to catch peoples attentions I guess. |
22-06-15, 23:11 | #5 |
Member
Joined: Aug 2013
Posts: 1,294
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I think you could try FexMerger to import these wads into a TR4 level, though I'm not 100% sure. The last time I used this tool was roughly in October 2014, so yeah. Try that?
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22-06-15, 23:19 | #6 | |
Member
Joined: May 2015
Posts: 261
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Quote:
That doesn't work because the files are wads and fexmerger only opens tomb raider files, thanks anyway. Last edited by Protocol; 22-06-15 at 23:40. |
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23-06-15, 09:06 | #7 | |
Member
Joined: Aug 2013
Posts: 1,294
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Quote:
Though be careful, TRViewer can really easily ef things up, so make sure you have a backup copy. I think there could be an easier way, but so far I've been working with compiled levels only, not WADs. Last edited by Sardoc; 23-06-15 at 09:07. |
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