14-12-10, 01:43 | #7151 | |
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Models
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I am forming a working partnership with Crofty at the moment. Hopefully I can extract these models into XNA. Just going to take some time so all I ask if for patience..but thank you for expressing an interest. Means I am not the only person mad about ME2 |
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14-12-10, 02:18 | #7152 | |
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Joined: Dec 2010
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14-12-10, 07:17 | #7153 | |
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Gawd! I'm seriously not myself these days
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Dunno when. But anytime soon^^ |
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14-12-10, 12:39 | #7154 |
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Joined: Jun 2007
Posts: 16,452
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thanks not in a huge hurry, take your time
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14-12-10, 12:42 | #7155 | |
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Joined: Oct 2010
Posts: 307
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Heheh
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I'll extract Tali as that will make Apoc. happy, it will be an early Christmas Present if I can get that done, and send those a little later. As I am off work now until next year (the remainder of my holiday allocation) I should be able to turn things around quicker. Thanks Crofty!! Last edited by PabloPicasso; 14-12-10 at 12:45. |
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14-12-10, 12:53 | #7156 | |
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The files will have ROM and then the npc name, for example 'ROMJack' For example with the Miranda Romance option you get the famous love scene, and I have extracted that Model With Jacob the same again his top half is naked, although the textures are not that great I guess Bioware apply some filters and such. With Garrus romance he puts on casual wear. With Thane I couldn't see any initial difference, maybe if I look harder i'll find some differences. I don't think I can release the 3d max version of these on the forum, not sure what the moderators would think. (Looks to the moderators for an answer) As I would like to make all models available to XNA over the next few months. Give me some nice project work to do in the evenings. Thanks again PP |
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14-12-10, 13:08 | #7157 | ||
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Joined: Sep 2009
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ME is definitly a great project Never played that but the models look kinda nice XD |
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14-12-10, 13:25 | #7158 |
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Joined: Oct 2010
Posts: 307
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My Pic
I have posted my ugly mug in the members pics forum, i named it Pablo Diablo, as I look kinda crazy in it!
And Cheers Crofty, I will start to release the 3d max versions of the models I have to XNA as they are a combination of my extracts with Hi res textures produced by Hectorex (bows towards Hectorex). Ta! Last edited by PabloPicasso; 14-12-10 at 13:50. |
14-12-10, 13:40 | #7159 | |
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14-12-10, 14:05 | #7160 |
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