29-08-11, 08:55 | #2431 | |
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I make my models since more then 2 1/2 years using my XPS. Look http://www.tombraiderforums.com/show...&postcount=747 and other people can use my models since more then 2 1/2 years without any problems Look: http://www.tombraiderforums.com/show...postcount=9885 Last edited by XNAaraL; 29-08-11 at 08:58. |
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29-08-11, 08:56 | #2432 | |
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29-08-11, 09:01 | #2433 | |
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29-08-11, 09:01 | #2434 |
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^^^ You're welcome ^^^^
Nothing ventured, nothing gained. something that you say which means that it is necessary to take risks in order to achieve something. I has wait more then 1/2 year, before Dusan has released my old Generic_Item format Why not the new one? Especially where there are already models for this. The more models exist for the new format, the sooner he will integrate my 'source code'. Last edited by XNAaraL; 29-08-11 at 09:05. |
29-08-11, 09:02 | #2435 | |
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"New generic item format"??? |
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29-08-11, 09:08 | #2436 | |
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[IMG]http://i52.************/11lrdqr_tn.gif[/IMG] XPS 10 can play a pose sequence. The new Generic format exist since 9.8.1 generated with GeMeshAsciiToBinV2, the old Generic format since 7.2 generated with GeMeshAsciiToBin Last edited by XNAaraL; 29-08-11 at 18:01. |
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29-08-11, 09:15 | #2437 | |
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I'll try those animations |
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29-08-11, 17:48 | #2438 | ||
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Model that has wierd mesh part problem
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The face consists of three different mesh parts with different textures. Nevertheless, the shading is now perfect. XPS makes it possible. Last edited by XNAaraL; 31-08-11 at 04:59. |
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29-08-11, 17:56 | #2439 |
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29-08-11, 18:06 | #2440 |
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