23-07-17, 15:35 | #11 |
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I hope they keep the crafting. I like that stuff. You get to upgrade and customize stuff to your own style. I also like collecting stuff.
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23-07-17, 15:53 | #12 |
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It's not crafting that I don't like. Read the original post please. It's having three tutorials what bugs me the most - the first with Jonah, Second in syria and third in Siberian wilderness.....
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23-07-17, 15:54 | #13 |
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They can keep the weapon upgrades. Though it would make more sense if instead of pieces of weapons Lara would find complete weapons and instead of crafting things like silencers and laser sights, she could find these as well. The first Crysis has this figured out in a pretty good way: For example when you find a weapon with a silencer, you can use it on other weapons.
I'd also rather exchange weapons by collecting them from enemies than going to a base camp. The latter has a certain "prepare for your next mission" feel to it which doesn't really suit TR. |
23-07-17, 16:09 | #14 | |
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23-07-17, 16:38 | #15 | |
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That part of Siberia you're talking about (the shelter level) is quite short of a level. Do take note that not everyone that will play this game has played Tomb Raider 2013, so that initial level is an introductory part. I'll be pragmatic about things. I like the more streamlined crafting system of Tomb Raider 2013. You loot items from crates and use those items as a currency system for the weapons upgrade. In Rise of the Tomb Raider, there are quite a number of weapons that are a bit repetitive, if not pointless. The military rifle makes the SMG and Machine gun quite useless. The uzi is quite pointless. You don't have that much storage capacity for your pistol ammo, and you already have the military rifle anyway. The only bow that matters is the compound bow (fully upgraded). Although some may like the faster draw speed of the other bows, you'll be fine with the compound bow. Thunderclap is the only shotgun you'll need (or that other shotgun that looks like thunderclap). If the reload time is your concern, you can just craft special ammos and do multiple shots with it without reloading. The Venom Hand cannon is the only pistol you'll need. The Golden Fang is the only rifle that adds variety to the rifle seletion. It has some real advantages. It can penetrate the helmet of the Deathless, and you can do a one shot headshot kill with it. _______________________ The idea of stealing weapons from your enemies isn't exactly a nice fit. If you have an enemy that has as overpowered weapon and you took it from him, the game needs to put more enemies to make the situation more difficult. And I doubt if old school fans will like it. |
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23-07-17, 17:06 | #16 | ||
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23-07-17, 18:58 | #17 |
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But again; they already showed us how far she's come since TR2013 in the Syria section.
To me that (hereby aptly named) 'Must find sheltah' section of Siberia felt a bit dragging after the Syrian section had so brilliantly kicked off the pace. Heck if anything I think I'd preferred them to instead expand the Syria section a bit to include the rest of the 'mandatory tutorial' so that we could get that thing out of the way and not waste anymore time in Siberia going through that (it's not as if we don't spend enough time in Siberia in the game as it is ). The car being destroyed by the chopper in Syria even presents a perfect opportunity for the 'loosing all equipment' and all that survival jazz no? Last edited by Trenton; 23-07-17 at 19:00. |
23-07-17, 20:11 | #18 | |
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That's not to say that I'd like another catastrophe to open the next game leaving Lara without anything , but I don't want crafting and upgrading to be scrapped entirely either or for Lara to be fully equipped to the brim from the start , after all , even Classic Lara herself starts her adventure with a shotgun with only 2 bullets , 2 flares and like 2 medipacks and ends up acquiring more weapons , more ammo , more flares and more important tools (like crowbars , wrenches , a grappling gun etc) along the way , it's not that different to the reboot games after all , only instead of finding random ammo and medipacks in long lost rotten tombs and temples , Lara now just crafts them from certain resources in the environment surrounding her . Last edited by Patrick star; 23-07-17 at 20:17. |
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23-07-17, 20:25 | #19 | |
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23-07-17, 21:12 | #20 |
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You know, I wouldn't mind the crafting so much if we were truly isolated.
If Lara was stuck out there, miles and miles away from anyone and any kind of civilisation. But we collect our twigs and skins and then around the corner is the technology and equipment of Trinity. It all feels so pointless really if you think about it. I try not to because it ruins the mood, but thinking about it now - why don't they put us somewhere alone and isolated and then have to use our survival skills in a real way, or else die. No more mercs around the next bush or deep inside the next tomb with guns and clothes and other stuff we could steal after killing them all. No more noble people living nearby in the valley with all sorts of equipment either. |
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