Tomb Raider Forums  

Go Back   Tomb Raider Forums > Tomb Raider Level Editor and Modding > Tomb Raider Modding > XNALara

Reply
 
Thread Tools
Old 24-04-12, 08:08   #391
serahfarron96
Member
 
serahfarron96's Avatar
 
Joined: Mar 2012
Posts: 18
Default

Hey,umm,i really have no idea where to post this but i'm desperate >.<
Can someone combine the Lightning FFXIII head with any other model with a formal outfit?Some dress or i don't know >.<

And I have a problem.I posed the Lightning model and earings model,how do i "stick" them together? ( <--noob >.<)
serahfarron96 is offline   Reply With Quote
Old 24-04-12, 09:07   #392
Runa
Member
 
Runa's Avatar
 
Joined: Nov 2011
Posts: 1,065
Default

Quote:
Originally Posted by XNALaraFanatic View Post
Could you share the file?
I noticed bones parenting is wrong in the arms too @_@ I will modify that too today and if the problem continues I will send you the file.
Runa is offline   Reply With Quote
Old 26-04-12, 01:06   #393
TheBlackPigeon
Member
 
TheBlackPigeon's Avatar
 
Joined: Sep 2011
Posts: 185
Default



All right, now we're getting somewhere! However, I noticed that her malfested hand is invisible. Yet, when I select the model, it shows the outline. I wonder why that is?



Also, I noticed some nasty 'poke-through' in some parts here. Is there any way to fix this? Perhaps resize the hands and calves? Can they be deleted?

(side note: This is actually quite fun! )

Last edited by TheBlackPigeon; 26-04-12 at 01:09. Reason: Lower legs, not baby cows.
TheBlackPigeon is offline   Reply With Quote
Old 26-04-12, 01:12   #394
rexil
Member
 
rexil's Avatar
 
Joined: Apr 2011
Posts: 3,759
Default

Quote:
Originally Posted by TheBlackPigeon View Post
[IMG]http://img.photobucket.com/albums/v212/MinookaThrilla/wip%20pics/Untitled.jpg[/IMG

All right, now we're getting somewhere! However, I noticed that her malfested hand is invisible. Yet, when I select the model, it shows the outline. I wonder why that is?

[IMG]http://img.photobucket.com/albums/v212/MinookaThrilla/wip%20pics/untit2.jpg[/IMG

Also, I noticed some nasty 'poke-through' in some parts here. Is there any way to fix this? Perhaps resize the hands and calves? Can they be deleted?

(side note: This is actually quite fun! )
Delete them. If they are covered there's no need to keep them.
rexil is offline   Reply With Quote
Old 26-04-12, 01:16   #395
TheBlackPigeon
Member
 
TheBlackPigeon's Avatar
 
Joined: Sep 2011
Posts: 185
Default

That's good to know. I'll toss 'em in the trash. Thanks!
TheBlackPigeon is offline   Reply With Quote
Old 27-04-12, 17:47   #396
TheBlackPigeon
Member
 
TheBlackPigeon's Avatar
 
Joined: Sep 2011
Posts: 185
Default

Question:

In Blender, once I copy and link the armature over from the .PSK, can I remove the .PSK from the scene?

Sorry for being a pain in everyone's arse about this, BTW. Like I said, I just want it done right.
TheBlackPigeon is offline   Reply With Quote
Old 27-04-12, 17:48   #397
TRDaz
Member
 
TRDaz's Avatar
 
Joined: May 2011
Posts: 10,466
Default

Quote:
Originally Posted by TheBlackPigeon View Post
Question:

In Blender, once I copy and link the armature over from the .PSK, can I remove the .PSK from the scene?

Sorry for being a pain in everyone's arse about this, BTW. Like I said, I just want it done right.
Yup, its fine to remove the psk, you wont need that then ofc leaving the armature, which you should already know
Its fine, your new at this and you need to find out how to do it
TRDaz is offline   Reply With Quote
Old 27-04-12, 18:01   #398
rexil
Member
 
rexil's Avatar
 
Joined: Apr 2011
Posts: 3,759
Default

You can delete it no problem, or move it to another layer until you finish everything.
rexil is offline   Reply With Quote
Old 27-04-12, 22:52   #399
TheBlackPigeon
Member
 
TheBlackPigeon's Avatar
 
Joined: Sep 2011
Posts: 185
Default

Cool. Thanks, guys!

Also, I figured out the invisible hand problem. I just had to rename a couple of textures. Hopefully this won't come back to haunt me down the road.
TheBlackPigeon is offline   Reply With Quote
Old 28-04-12, 13:28   #400
TheBlackPigeon
Member
 
TheBlackPigeon's Avatar
 
Joined: Sep 2011
Posts: 185
Default

Yep, more questions:

1. When I go to split a mesh, I was selecting the half I wanted to split by using the "b" cursor to select the parts after following the directions given to me earlier. Is this right?

2. When I split the mesh part, can I get rid of the original part (Pyrrha's dress, for example)?

Thanks, guys. This one kind of stumped me a bit.
TheBlackPigeon is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 19:39.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Tomb Raider Forums is not owned or operated by CDE Entertainment Ltd.
Lara Croft and Tomb Raider are trademarks of CDE Entertainment Ltd.