12-09-18, 17:41 | #1 |
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Joined: Aug 2018
Posts: 61
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Sound Crash Problem
Hello! I put the Lara "aha" sound when she picks the object up in my game. However, whenever I change my sounds.txt file and run the SFX_Example program, it likes to make my game crash before it even reaches the title level, but if I were to change it back how it was, it'll work just fine. I followed and did exactly what this tutorial said.. I have no idea what's causing the crash.
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12-09-18, 19:12 | #2 |
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Joined: Feb 2009
Posts: 3,852
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Could you post an excerpt of your sounds.txt so we can see exactly how it's written?
Did you double check that the format of the aha sound is correct? I can't remember all the specifics, but I know it has to be something like a mono 22050 Hz WAV. |
12-09-18, 22:35 | #3 |
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Joined: Aug 2018
Posts: 61
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Code:
LARA_PICKUP: Lara_aha VOL46 RAD13 #g |
13-09-18, 05:30 | #4 |
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Joined: Jan 2012
Posts: 1,320
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^If you used the sound ripped from TR2 then the format is NOT right. TR2 has sounds in 11 Hz AFAIK...
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