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Old 08-02-18, 15:36   #461
tomb2player
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If game is restarted bug disappear, or save game is corrupted and only new game fix this?
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Old 15-02-18, 12:08   #462
A_De
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Not sure if this is described already, but in TRNG 1.2.2.7+ Action70 is buggy. There is <E> field is missing, so it can't be customized
Action itself:
Code:
; Set Trigger Type - ACTION 70
; Exporting: TRIGGER(70:0) for ACTION(621)
; <#> : BADDY_1                    ID 621    in sector (3,3) of 117-shop_storage_p2
; <&> : Enemy. (Physics) OVER Mode. Attract to South <#>Moveable with (E)speed
; (E) : 
; Values to add in script command: $5000, 621, $46
Added: for some reason the distance conditions don't work with LARA_START_POS object, both C54 nor GT with GT_DISTANCE_FROM_ITEM flag.
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Last edited by A_De; 30-06-18 at 11:41.
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