20-02-17, 21:09 | #61 | ||
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Joined: Nov 2016
Posts: 64
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Quote:
not how dark/shadows the game is.As for the gamma since it wasnt the point of the pic was to show the widescreen didnt take the time to edit the pic and high up the brightness hence the Gildos gamma is not game sided but my whole windows gamma goes up,so fraps captured the non gamma version. As for the Inhibit mode i though it would be better to be cheked anyways here i took an other one with inhibit uncheked, also made the brightness higher in a simple editor,if i did it more it ruined the image and shadow hack (but it doesnt work it might be cause of the braid mod) compared: Inhibit Disabled: Non DOS: Quote:
Last edited by Kristijan1001; 20-02-17 at 21:10. |
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20-02-17, 21:14 | #62 |
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Posts: 100
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UPDATE:I disabled the inhibit thing and the gamma problem no longer is a problem
(I play it windowed) EDIT: I also lowered the gamma to 0.91 in case that helps. bye Last edited by Patie; 21-02-17 at 00:50. |
21-02-17, 02:23 | #63 |
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Joined: Jan 2009
Posts: 9,827
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Thanks a lot Kristijan, Glidos and gidierre, everything is working perfectly now
BTW, I've been thinking about adding HQ textures to Unfinished Bussiness ála silverlok's artstyle, but I'll only have time for that later this year, AND I have no idea where to start. Do I need to know some sort of programming, etc? I only know photoshop for making the textures. Also, a small suggestion/request if it's not too much to ask: the amazing Sardoc has managed to make UB compatible with music, so now the expansion is much more atmospheric. Unfortunately, it doesn't work on the DosBox version of the game because of the .exe Would it be possible to have a look into it so Glidos can have UB with music too? |
21-02-17, 02:37 | #64 |
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Joined: Jan 2016
Posts: 100
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What about me?
just kidding.. |
21-02-17, 12:18 | #65 | |
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Joined: Nov 2016
Posts: 64
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Quote:
All i need is the AHK Injector if someone has it please SEND it to me the windows 10 version ,then ill make the pack complete and upload it,here is a look at the pack,all games are modified with psx audio/fixes/implemented missing music like in tomb1,unfinished bussniess/mods like the braid mod,alot of fixes done by some members here on the site like Sardoc,Also all games should run in 1080p+ with no problems even tomb raider 1 (with 1080p cutscenes/Dos only) and look crisp clean , Also controller DS4 Setup already done : Last edited by Kristijan1001; 21-02-17 at 12:28. |
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23-02-17, 19:29 | #66 |
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Joined: Jul 2002
Posts: 268
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Okay here's the new version of psVoodoo for Glidos. http://download.glidos.net/psVoodoo/psVoodoo-0.15.zip It improves a number of things.
* If within Glidos you select "Inhibit mode change" and "Full Screen", the resolution setting is ignored and Glidos will use the largest 4x3 area that fits your screen. * Remote playing via systems like Steam Link will work, including correct gamma settings * The desktop's brightness setting will no longer change while using Glidos * Screenshots will be accurate to game play and wont look dark. To use this archive, unzip it and place the file Glide2x.dll in C:\Program Files (x86)\Glidos\psVoodoo, replacing the current version. |
24-02-17, 09:15 | #67 |
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Joined: Jul 2002
Posts: 268
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I'm sure I saw a web page or a post here the other day that listed all the patches to get the GLRage version as bug free as possible. Can't seem to find it now. Anyone know? There's a thread about it in this forum, but that doesn't seem to have the list I remember.
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01-03-17, 11:01 | #68 | |
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Joined: Jul 2002
Posts: 268
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08-04-18, 08:27 | #69 |
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Joined: Jan 2018
Posts: 104
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It's no problem to upload HD textures to TR1 that you want without Glidos.
There must be a disc in the drive. I was eating in the bay of pirates and I recorded the old version of TR 1 on CD, because my Ultimate Edition package did not work. To upload HD textures you must have the original tomb raider in the drive or GOG or Steam. Step by step. 1. A board with TR 1 in the drive 2. Go to www.glidos.net/tombati.html?lang=en and download: TombATI.exe, Higher quality FMV files for TombatI, HD Textures for TombatI and we can other texture packs from Tomb Raider Xtra. 3. We install TombATI.exe 4. Unpack the Higher quality FMV files and place it in the TOMBATI \ FMV directory. 5. We install HD textures for TOMBATI 6. Right click on the desktop in Tombati.exe and choose open the file location and click 2xrazy on TombRaiderImporter, and then in my case "install from CD", because I do not have another version of these 3. 7. Files from Data from CD then I had to copy to TOMBATI \ DATA 8.TombATI Configure choose which textures we use 9. Burn the game with TOMBATI.exe. We have hardware acceleration, high screen resolutions, all music and HD textures with high resolutions that can be freely switched before starting the game TombATI Configure (HD from Tombati, Sherlock, JC, Matthew) Below, the instructions with the GOG version, but in my case it was similar only at some point I marked Original instead of GOG to download the files. And in addition, I had to copy the DATA files www.youtube.com/watch?v=__vl_phzTKQ Here is a presentation of various texture packages: www.youtube.com/watch?v=Ea0WY0vAVJI HD textures from Tombati are on all levels + Croft Manor HD Sherlock textures are on all levels + Croft Manor HD JC textures are on all levels except Croft Manor HD Matthew textures are only on the Caves and City of Vilcabamba levels HD Antonijadis textures are only up to level in Greece By using HD textures from Tombati, we only have the texture resolution conquered so they are more detailed. All you have to do is see how the Croft Manor has gained images and bookshelves that it's much more detailed than even TR 2-5, but it's still the same views in the game unchanged. When using HD textures from Sherlock, JC or Matthew, we have cosmetic changes in the textures, which makes the game surprising. I have a problem with HD textures for Tomb Raider II. I download Texture HD iOs and Tomb2Fix. I put everything where it should, and it does not work. I used this instruction: 1) Extract the Win 7 version of Tomb2Fix from the AHK Injector package. 2) Place the whole Tomb2Fix folder inside Tomb Raider (II) folder. 3) Extract the texture pack. 4a) Place * .dds files from Replacements folder into Tomb Raider (II) / Tomb2Fix / Textures / Replacements directory. 4b) Place * .dds files from dumps folder into Tomb Raider (II) / Tomb2Fix / Textures / dumps directory. 5) Launch the game from Tomb2Fix.exe What's the deal with AHK Injector? Does it have to be downloaded and used for these textures? Someone could attach a video with step by step instructions? Last edited by pawelek115; 08-04-18 at 08:42. |
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