07-09-17, 20:23 | #1 |
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First Jungle Level
EDIT 4/11/2017: Level is completed and is available here - http://trle.net/sc/levelfeatures.php?lid=3004
Thought it was time to start a thread on this project as I have a great looking area. I posted screenshots in other threads but now the texturing is completed. Here are four screenshots of the area in question. It's not a perfect job as there are probably many texturing mistakes but they can easily be solved (I hope). If there are any improvents anyone can suggest, please do and I hope you like the screenshots. Last edited by Opaque79; 04-11-17 at 12:51. |
07-09-17, 20:38 | #2 |
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I like it! Nice work.
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07-09-17, 21:39 | #3 |
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Thanks. Now I know how to make transition textures, I can hopefully blend the scenery together for a more realistic appearence.
Should I try to avoid flat walls here as much as possible or does that not matter in some cases? |
07-09-17, 21:58 | #4 |
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I usually try to avoid flat walls in taller rooms, if it's something like a 8 click room, then there's not much problem, i think.
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07-09-17, 22:22 | #5 |
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Right, I have a few problems texturing this cave. Trying to use TR3 Gold Highland Fling rock textures.
The problem is that texturing the way I intended seems to look unrealistic as shown here. Any advice? |
08-09-17, 08:07 | #6 | |
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Quote:
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08-09-17, 10:42 | #7 |
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Thanks. Regarding the texturing, I decided to play other custom levels that use TR3 Gold textures to get an idea on how they can be applied.
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08-09-17, 13:30 | #8 |
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Wow, that's really looking great ! You did a nice work with the textures !
Hope you are planning gameplay aswell How's it going on this side ? EDIT : For the caves, maybe you can make the ceiling a tiny bit higher ? Last edited by DunHill; 08-09-17 at 13:32. |
08-09-17, 13:39 | #9 | |
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Quote:
As for the caves, I can raise the ceiling but the texturing is a slight issue, but I suppose as long as it's not the same texture repeated then it shouldn't be a problem, right? |
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08-09-17, 14:26 | #10 |
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Right. Actually, that cave looks ok to me texturing wise ! But you can try more variations
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