19-12-14, 16:03 | #21 | |
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In those days one knew that you would have to learn a complicated set of control keys and coordinated key stroke systems when playing a game. The goal in those days was to make a game that felt like you were actually in control, in contrast to the games today that discarded that sense in favor of the look of the action and a kind of ersatz "feeling" of control. |
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19-12-14, 16:10 | #22 |
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Did you use the mouse for the cockpit's heading and pitch? I can imagine it working well due to the limited looking range, but a game like Descent where you can look around infinitely needs a joystick, or else it's just a game of constant mouse lifting (and I know it, because I played the Descent 2 source port).
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19-12-14, 16:15 | #23 |
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Has anyone tried playing fighting games on a keyboard?
It sucks, I mean it really truly does. However someone on SRK awhile back came up with Hitbox which is like an arcade stick alternative that replaces the stick with the WASD setup, but W is set to the thumb for jumping. Its amazing in it's own right because of how well some commands can be pulled off in an instant. |
19-12-14, 17:03 | #24 | |
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No, I played Descent with the mouse and keyboard exclusively. And it worked great (and still does by the way) when playing it in DOS and a "ball" mouse on a commensurate machine, but nowadays using a modern computer and a lazer mouse it does not work well at all (I don't know exactly why). The mouse provides you with all of the 3D (six degrees of freedom) that the game offers, and i never ever had any trouble maneuvering through the game; it was in fact awesome to play! Descent is still one the greatest games ever devised. |
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19-12-14, 17:18 | #25 |
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To bring up that Hitbox thing again...
Crazy. |
19-12-14, 21:08 | #26 |
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I used to be a mouse and keyboard person until I was 17. Then I bought myself a gamepad since I found that the m&k controls for Tomb Raider Legend are too cumbersome. I adapted pretty fast and when I got myself an Xbox 360 I even learned to play shooters with a gamepad. And the PC version of TR2013 proofed me that a gamepad isn't a disadvantage against m&k.
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20-12-14, 13:22 | #27 |
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It's been proven it is. A mouse will always be much faster and more precise than a gamepad is. That's fact. gamepads are not disadvantaged against other gamepads is what you are trying to say, no?
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20-12-14, 13:31 | #28 |
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See I'm the complete opposite.
All my life I've been playing PS games so the controls are just natural to me but I've just started playing TR:LE levels and jesus, I just cannot get the hang of the controls. I mean, I know most of them but I still mess up on occasions lol. The point I'm trying to make is, yeah it might seem scary and you probably won't know what to do with the pad but eventually you'll get used to it and before you know you'll be playing properly and not realise it. |
20-12-14, 13:55 | #29 | ||
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20-12-14, 14:02 | #30 | ||
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The one the really annoys me is i'll be shooting with Ctrl and I'll want to just backwards so I'll press Alt and down. Next thing my whole screen is upside down :|! I'm slowly getting better though lol. Quote:
An, it shouldn't. I mean I had my PS3 for about 5 years before it broke on me. An I bought a second hand one from someone on ebay and it's still working fine a year down the line. So with luck, yours will be fine. |
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