15-04-17, 13:45 | #11 | |
The Inscrutable One
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Also, and I always cringe at this one, is horror films where someone always says "lets all split up", giving the monster/alien/slasher time to get each person/group in turn Sometimes you just have to suspend the logic of it all, and just enjoy it |
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15-04-17, 14:23 | #12 |
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The room in which they put Lara is a storage room, not a cell. Why else would there be crates and a switch that opens the door? Though they put crates in front of the switch and if you press it, the door doesn't stay open permanently, so maybe they thought that this would keep Lara from getting out.
As for why they didn't kill her: Because she's Lara freaking Croft, son! They probably know this and want to use her knowledge about ancient temples and artefacts for themselves. After all Lara was the one who found all of the prayer rolls in the monastery and opened the door to the temple complex which hold the Talion later on. We don't know if Bartoli's goons would've managed to do this by themselves. |
15-04-17, 14:55 | #13 | |||
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15-04-17, 15:24 | #14 |
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Why? I don't think that they have prison cells on an oil rig and similar to how it has been done in the submarine in Chronicles, they just improvised by putting Lara into a room with just one (normal) exit.
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15-04-17, 16:32 | #15 |
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From a story point of view, if they killed her, that would be the end of the game. To propel the plot forward, she needs to be taken alive
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15-04-17, 17:09 | #16 | |
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Probably then we could control... Lara's spirit? Who goes after her murderers, in order to get revenge? (Just kidding ) |
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16-04-17, 11:24 | #17 |
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^^^ There's a theory. Lara is dead the whole time.
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16-04-17, 12:04 | #18 |
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It's a Bond trope. They disarmed Lara and left her in a situation from which she can escape.
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16-04-17, 14:50 | #19 |
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