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Old 11-02-18, 16:15   #1571
tombraider1703
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Quote:
Originally Posted by Mulf View Post
Strpix’s light editor is indeed a very fine (and sadly underused) tool.

Here’s an in-game test. Texturing can be improved and rationalised, but for the time being I’m happy enough I got the circular ornament right. On the left is one of the original objects.
It looks great!
Really like the tr4 ones but in 3d
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Old 13-02-18, 20:48   #1572
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Does someone knows if exist a police car on a animating slot?
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Old 14-02-18, 10:52   #1573
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^ you can download the drivable version from trsearch and put it in ANIMATING slot yourself
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Old 14-02-18, 12:48   #1574
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Ok i put in the animation slot, but do you know what animation of the jeep that goes forward ? Because i trigger it but it doesn't move...
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Old 14-02-18, 15:18   #1575
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^ it must be animation in loop mode, with zero acceleration and non-zero speed values. Check them in Wadmerger. Once you find a proper animation, copy it to animation-0 slot. Make sure that animation has StateId 0 and no StateID changes (blue frames must be cleared manually). Keep in mind that once you triggered that animating it will move forever in infinity, ignoring any objects/walls/other bounds. Would be safe if you antitrigger it after some time.
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