20-07-18, 23:12 | #21 |
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God I love the PS1 era graphics for all the wrong reasons. Last edited by Yeauxleaux; 20-07-18 at 23:14. |
21-07-18, 12:20 | #22 |
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Not to mention this was year 1999 standards...
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21-07-18, 12:25 | #23 |
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To be fair, you barely see her in ONE of the games fly-by intros, they didn't really need to give her alot of detail, you should see the crowd in most wrestling games.
Last edited by Samz; 22-07-18 at 00:55. |
22-07-18, 00:54 | #24 |
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You never actually saw her face in the flyby anyway.
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22-07-18, 03:23 | #25 | |
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Quote:
EDIT: It's also worth nothing that Andrea Cordella is a man. Last edited by Kapu; 22-07-18 at 03:26. |
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22-07-18, 16:43 | #26 | |
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Here's the male in the title fly-by:
Looks a way older than Mulder would have been. That and the hat kind of kills the whole resemblance, but he's a little bit more high quality than the re-used Natla model. Quote:
Jean-Yves face is an absolute low-res mess. They didn't bother at ALL with the Egyptian workers. This is just one, but the others also do not have a face texture. |
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23-07-18, 13:16 | #27 |
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24-07-18, 01:31 | #28 |
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Ahh, I've seen that Jean Yeaves--- erm--- Charles Kane model before. Wish I hadn't
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24-07-18, 17:18 | #29 |
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26-07-18, 10:24 | #30 | |
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Quote:
You do realize that the egyptian workers are actually just miniature figures because the camera is meant to be very far away. Modern games do exactly the same. It has to look good and perform well. Almost everything is just smoke and mirrors in Gamedev |
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