08-05-20, 20:16 | #1 |
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Last Revelation UNappreciation Thread
I'm not just trying to continue the trend of similar threads, I genuinely really hate Last Revelation. XD It's the only Core Design Tomb Raider I do not enjoy at all, but it gets so much love from the fanbase! TR3 is definitely the better of the "hard classics."
Here's why I hate Last Revelation:
Last edited by _Seth; 09-05-20 at 11:59. |
08-05-20, 20:28 | #2 |
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Weren't you the person who did a Limited Ammo Playthrough for Last Revelation? If so, then why did you commit yourself to a Playthrough for a game which you seem to have a negative opinion on?
Going by first Playthroughs, I'd have to say that Last Revelation is my favourite TR game. Going by repeated Playthroughs, I'd have to say that Last Revelation is my 3rd favourite, with TR3 being my favourite and TR2 being my 2nd favourite. Last Revelation's storyline really hooked me to the game and my opinion on the gameplay is high overall. I did find that the game did drag on a bit and become repetitive, which was a shame for me as I really admired the game up until this. My second Playthrough of this game really wasn't the same; the storyline couldn't have the same affect on me as I already knew what was going to happen. So that pretty much just left the gameplay, which I thought was good but not as good as TR3 and TR2. |
08-05-20, 20:32 | #3 |
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It was an experiment which I figured would be easiest achieved on TR4. It's also doable on most other classics.
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08-05-20, 20:43 | #4 |
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Considering that most enemies don't need to be killed, I would imagine that a Limited Ammo Playthrough would indeed be doable in most cases. I suspect that TR2's Offshore Rig might be a problem as you have to kill the gunman at the beginning and I believe that you only have access to the pistols at that time. This probably isn't the sort of Playthrough that I would try myself, but that's just personal preference.
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08-05-20, 22:01 | #5 |
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Joined: Dec 2014
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Stop creating hating threads about some of my top 5 favourite games.
I agree with some of your points, even if the majority of them don't bother me that much. I never noticed they forgot about the ammos counter though ! I especially agree about the rope swinging. The concept in itself is always fun video games, but this wasn't right. Soooo tedious. Nice first try I must say, I wonder if before 1999 there were other 3D games with rope swinging ? |
08-05-20, 22:59 | #6 | ||||||||||
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Joined: Jun 2013
Posts: 13,255
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Tomb Raider 4 is the absolute best TR game ever created , imo .
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But It wasn't something that made me pull my hair out . Quote:
How about TR3's three infuriating and obnoxious mazes ? (Lud's Gate underwater one , the whole Caves of Kaliya level , the one in Tinnos) ? Quote:
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08-05-20, 23:53 | #7 |
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Joined: Oct 2016
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I liked that one little cutscene with Werner's sassy "AFTER HA!", but yeah as a rule I don't like fly-by cutscenes and mini cutscenes. That's one major pet-peeve I have about the reboot games and a lot of contemporary games, they can't let you play more than 10 ****ing seconds without stopping you to advance the plot somehow.
I liked the interconnected level sections, but I don't get why they needed to do it like that. On one hand I think well maybe they wanted much bigger, grander scale levels, but then in some parts like Karnak all they did was connect 3 rather small levels that even combined were probably smaller than some of TR2's, TR3's and even some of TR1's. I don't understand... Consider how HUGE the Tibetan Foothills level was in TR2, why was it even necessary to split those levels up? Last edited by Yeauxleaux; 09-05-20 at 02:11. |
08-05-20, 23:54 | #8 |
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Well at least it has tombs. Can't say the same about TR2 or 3 lmao.
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09-05-20, 06:09 | #9 |
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These are mostly nitpicky...
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09-05-20, 06:36 | #10 |
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Joined: Jul 2010
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I enjoy TR4 for everything yo have listed and didn't enjoy.
TR4 punishes you well; yes for backtracking; yes for gloomy and dark atmosphere; yes for mazes. Actually you need to focus and have strong memory; it makes you lost and confused and that is why it is not for everybody. Better than todays games where Lara gets into a new cave or tomb which no one has ever discovered, not even her knows it, and she just tells you: I have to do so and so I want more games like this and even to be harder. |
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