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Old 22-10-18, 17:57   #13451
Nigel Cassidy
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In Anniversary they spiced up the corridors with light platforming or traps, making the best out of an necessary evil. I have to give them credit for that.
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Old 22-10-18, 19:04   #13452
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The corridors of Anniversary make me so mad even to this day. I loathe them and I only played that game maybe a handful of times to get all the stuff.
It was fine in Peru but by the time Greece and I Met I was over them completely.. I hate the boring hallways with some traps or dumb platforming.
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Old 22-10-18, 19:22   #13453
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Most of the Tombs in Anniversary were so clean. Except the few rooms of Qualopec's tomb in Peru tbh.
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Old 22-10-18, 19:47   #13454
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Quote:
Originally Posted by Nigel Cassidy View Post
The corridors are to conceal the loading times for the next room. It's either that or a loading screen...
Give me load times over a minute long walk of nothing anyday.
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Old 22-10-18, 20:27   #13455
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Loading screen > Corridors > Forced walk.

I don't mind the corridors in LAU. There are few and takes 20 sec. I'm used to do the flips or sprint so don't mind at all.
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Old 23-10-18, 16:43   #13456
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Quote:
Originally Posted by Zelda master View Post
Give me load times over a minute long walk of nothing anyday.
For me a load screen would break up the flow of the experience terribly. Especially in Anniversary's Croft Manor.
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Old 23-10-18, 16:51   #13457
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Underworld was the worst for boring empty corridors

*Has war flashbacks to that Arctic Sea level where it was literally one after another after another*



As long as they're well placed and not literally every 2 minutes, I'd prefer a load screen with some nice artwork on it over a forced slow walk or a corridor.
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Old 23-10-18, 17:07   #13458
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My opinion might change in the future but Anniversarie is probably the worst TR game
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Old 24-10-18, 09:54   #13459
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I think Lara's TRA character model is my favourite in the LAU trilogy. Her face & ponytail were designed really well.
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Old 24-10-18, 20:05   #13460
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Quote:
Originally Posted by Yeauxleaux View Post
Underworld was the worst for boring empty corridors

*Has war flashbacks to that Arctic Sea level where it was literally one after another after another*
Ugh true. I like Underworld but those endless corridors, especially with the bike segments were just plain and boring.

I didn't mind them as much in Anniversary though, and never even noticed any real stalling.
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