08-06-18, 21:10 | #11 |
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Joined: Nov 2017
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09-06-18, 09:51 | #12 |
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Joined: Dec 2006
Posts: 31,967
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Interesting, thanks for posting.
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27-06-18, 11:14 | #13 |
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Joined: Apr 2006
Posts: 18,391
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This is such random trivia. Loved it. I even owned the game on PS2 myself. I wonder where that copy is now.
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02-08-18, 13:58 | #14 |
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Joined: Jun 2008
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What? You see these little models/icons in the PS2 memory card manager too. It's no secret.
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02-08-18, 14:42 | #15 | |
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Joined: May 2013
Posts: 1,171
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Quote:
The PS2 represent save file data with 3d icons when you view the contents of your memory card. All games of the PS2 were made like this, it's not a cross-save thing. Here's how the menu would look like: https://www.neogaf.com/threads/plays...wesome.624481/ There's Lara standing proud among the icons. Some devs opted to do basic blocks for icons while others created character model icons. {I posted a link since I'm not sure if the image host site is allowed on trf} |
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02-08-18, 22:37 | #16 |
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Joined: Dec 2012
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Never got to play TRA on PS2, that's such a cool find
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03-08-18, 01:08 | #17 |
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Joined: Jan 2010
Posts: 118
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Here's the AOD one:
I most definitely prefer this one as it is a very good resemblance to Classic Lara. She looks like a pigeon on the Anniversary one |
03-08-18, 13:05 | #18 |
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Joined: Apr 2013
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This is lovely! I bet they removed the braid on purpose so it could count as another easter egg
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03-08-18, 18:11 | #19 |
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Joined: Sep 2012
Posts: 3,324
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I always appreciated the game icons! From a distance AoD's look a lot more like the in-game model. TRA was clearly a nod at classic Lara. Legend and Underworld's icons were boring Logos. I also liked how for TR1 you could listen to the entire soundtrack including the voice clips.
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