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Old 13-02-14, 21:54   #21
Zebra
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Originally Posted by TRJTA View Post
Do you think the horizon is too 'high'? as in vertical height? Or is it good this way? The original horizon is somewhat lower, but a horizon at that height made me feel like the buildings Lara is on are on a hill.
It's hard to tell TBH. It might be a tiny bit too high but I think it looks good this way. If it is too high, I definitely wouldn't have noticed that without you pointing it out (I'm not even sure I notice it now that you've pointed it out ).
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Old 13-02-14, 22:02   #22
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^ Agreed, really can't tell either way. I say keep it the way it is now..makes the level look so much bigger.
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Old 13-02-14, 22:12   #23
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Great work! I'll definitely try this out in the steam version and take screenshots to make the community there jealous (as I often do :P with the mods I made myself).

EDIT: Will you release a download link ?
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Old 13-02-14, 22:52   #24
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Goed gedaan man! Ziet er netjes uit.

When do you think it's finished? You're gonna release some downloads and upgrade it by time?
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Old 13-02-14, 23:29   #25
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Yeah, that new horizon is awesome. The other one you made seemed typical of games, while the new one looks more realistic. Great job!
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Old 13-02-14, 23:36   #26
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Oh they are wonderful!, please work on it, it fixes so much on the game!, specially that gorgeous paris horizon

Thanks to the modding we are getting closer to play (at least in graphics an controls), the aod core was wanting to produce
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Old 13-02-14, 23:46   #27
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That new horizon looks so good. Well done.
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Old 14-02-14, 07:16   #28
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Beautiful work! looks great

One question though, will this be a texmod package, or will it be distributable levels?

Or even (if possible) via CHR files? Not sure if level meshes and textures can be exportable as CHR objects
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Old 14-02-14, 08:31   #29
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Quote:
Originally Posted by mizuno_suisei View Post
Beautiful work! looks great

One question though, will this be a texmod package, or will it be distributable levels?

Or even (if possible) via CHR files? Not sure if level meshes and textures can be exportable as CHR objects
Currently it's a Texmod Package
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Old 14-02-14, 22:09   #30
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Im kind of glad its a texmod package because i have sahsos amazing patch with slayers amazing work of finding the best level files with less glitches and now this, its like i went to heaven and back for a week.
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