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Old 01-03-17, 10:55   #21
New Dwight
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Few new screens:










Last edited by New Dwight; 01-03-17 at 10:56.
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Old 01-05-17, 11:00   #22
vimmers
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its out
https://www.aspidetr.com/it/levels/t...-resurrection/
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Old 01-05-17, 11:31   #23
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Well I'm interested to try it out.

Downloading.
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Old 01-05-17, 15:21   #24
vimmers
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i am not sure i understand this game
i am in Ogir-Yensa Sandsea level
and the guide just stands here
and i can't find anything to do

and can't contact Dwight no email in the readmes and no pm here
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Old 10-03-18, 01:25   #25
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Wow... been out for over a year, and... this is it?
Didn't think it was that hard.
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Old 13-03-18, 17:19   #26
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I'm actually unsure where to go in the manor to progress, if anyone has a save past that, i'd be grateful.
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Old 13-03-18, 21:18   #27
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Quote:
Originally Posted by TombRaiderTim View Post
I'm actually unsure where to go in the manor to progress, if anyone has a save past that, i'd be grateful.
Did you get both the waxing & waning keys from the lower floors? If so, work your way back up to the top floor and into the library.
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Old 13-03-18, 23:03   #28
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Hm, nope. Its a good game don't get me wrong but you need to include some sort of hints in certain situations, especially in wide open places otherwise people could be going for hours without even knowing what they are supposed to be searching for in order to open said door or complete said puzzle.
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Old 14-03-18, 05:18   #29
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You're right, I did leave the manor rather scarce, with IIRC, no dialog at all directing the player what to do or even where to go. If I remember well, it was due to his sister just moving into the manor and had not yet finished unpacking. Now that I remember it, makes no sense in itself. The two weren't near close to be wealthy enough to afford a manor; but a mere apartment at that. But I wanted the level to have some oomph in exploration.
Then I remember Penelo.
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Old 26-09-18, 18:44   #30
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Full Walkthrough here.
Replaying it after these past years and I see it's strengths and weaknesses, undoubtable improvable on. Kinda gave me the idea to do a remake of this in UE4, we'll see.

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