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Old 20-04-11, 19:56   #11001
PabloPicasso
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Originally Posted by ManaMana View Post

By the way: You do an awesome job with all these DA2 models, Sir Croft, I can't wait for more!
You and PabloPicasso, who is responsible for the Mass Effect stuff here, should marry and have children. I'm sure you two would make a great combo
Erm....Thanks.....I think

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Old 20-04-11, 19:57   #11002
RazKurdt
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Quote:
Originally Posted by AsuraSpike10 View Post
Awesome! Thank you so much. Hal is my favorite green lantern.
you're welcome ^^

Quote:
Originally Posted by o0Crofty0o View Post
^^I so love her!!!!!!!!
You're so welcome!!

List so far :
Batgirl (done, UPDATED)
Hawkgirl(done,updated)
Wonder Girl(done)
Wonder Woman (done)
Catwoman (done)
The Flash(done)
The Joker(done)
Green Lantern (Hal-done)
Raven(done)
Circe(done)
Poison Ivy (YEY, I've found her! She was well hiden! Since she was like the second one to be requested, I'll make her next ^^)
Zattana
Batwoman
Harley's Hammer
Nightwing
Hawkman
Batman
Bane
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Old 20-04-11, 21:24   #11003
Killian
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Default Leon RE4 (Jacket) Model

*Download from mediafire below, includes a preview image*

I got the OK from Italian_Utent to post him along with some other models, so enjoy the New Leon and look forward to more soon! I have posted this on deviantart as well here:http://psychicsocial.deviantart.com/...odel-205677223



Credits:
Jacket Leon (original) by Italian_Utent (See it here:http://www.tombraiderforums.com/show...postcount=8968)
Leon RE4 (Jacket) by me (EC)
RE4 Handgun by krycek24
Pose by me (EC)

*Note model preview is almost completely unedited*

Tools:
Photoshop CS4 and XNALara

DOWNLOAD:http://www.mediafire.com/?ts8a31446a0hdbh
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Old 20-04-11, 21:27   #11004
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^ I like it
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Old 20-04-11, 22:02   #11005
RazKurdt
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Poison Ivy_DCUO

http://razkurdt.deviantart.com/art/P...DCUO-205689210
Extracted and converted for XNALara (ver 9.4 required) by me. Use it as much as you want, just credit me for extracting and converting it. You can mesh mod and texmod it, but please ask my permission before. That's mainly to know what awesome work you've made with it as I will 99% of the time say "YEAHHH"^^
Poison Ivy from DC Universe Online belongs to DC and SOE for the video game original model and textures
Hope You Like It!
RazKurdt
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Old 20-04-11, 22:04   #11006
irishhips
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Originally Posted by RazKurdt View Post
Poison Ivy_DCUO


Extracted and converted for XNALara (ver 9.4 required) by me. Use it as much as you want, just credit me for extracting and converting it. You can mesh mod and texmod it, but please ask my permission before. That's mainly to know what awesome work you've made with it as I will 99% of the time say "YEAHHH"^^
Poison Ivy from DC Universe Online belongs to DC and SOE for the video game original model and textures
Hope You Like It!
RazKurdt
Awesome.....and smexy!!!
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Old 21-04-11, 07:07   #11007
blw7920
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Default Sheva's poseable bow

That's a great poseable bow and quiver set Ventrue, well done!!!! I tried posing it with a Tribal Sheva model however, and noticed the quiver couldn't be moved too far from the bow itself-(although I tried to position it on Sheva's back at an angle. I like how you can bend the bow frame back-(upper and lower pts), but figuring out how to articulate the bowstring to change it being pulled back in the firing position is beyond me. Again, this is a great model and no criticism from me, anybody have any thoughts on a poseable bowstring for this?
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Old 21-04-11, 10:51   #11008
Matty-Croft
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Hey guys!

Does anybody knows if we have some lightning for XNALara, or where can I found a decent texture of it? Maybe in alpha channel?
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Old 21-04-11, 12:24   #11009
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Quote:
Originally Posted by blw7920 View Post
That's a great poseable bow and quiver set Ventrue, well done!!!! I tried posing it with a Tribal Sheva model however, and noticed the quiver couldn't be moved too far from the bow itself-(although I tried to position it on Sheva's back at an angle. I like how you can bend the bow frame back-(upper and lower pts), but figuring out how to articulate the bowstring to change it being pulled back in the firing position is beyond me. Again, this is a great model and no criticism from me, anybody have any thoughts on a poseable bowstring for this?
Well, uh yes... The only thing I can think of is exporting as posed mesh.ascii, converting it, then pulling it back again. The problem is that the maximum value of moving the bones is between 180 and -180. and if you type in a higher or lower value the game crashes.

I will do an update some time later.... I'll make the quiver a separate object, and pose the string pulled back, so with a -180 value it will be in it's poise, and with a 180 it could be pulled farer. That's all I can do...

Edit: Anyway... I've figured out how to rip some 3d stuff from PCSX2, but all I got it flat geometry, no textures, and messed up UVs.

Last edited by Ventrue; 21-04-11 at 12:35.
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Old 21-04-11, 12:32   #11010
Matty-Croft
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Originally Posted by Ventrue View Post

^Clicky

Someone requested this, so I thought I might give it a try.

Fully poseable. Have fun!
Thanks a looot!
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