14-07-16, 14:38 | #41 |
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Joined: Mar 2012
Posts: 3,741
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Wasn't there also a way to import UV-mapped objects in Paolone's patched version of WadMerger?
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14-07-16, 16:58 | #42 | |
Golden
Joined: Oct 2008
Posts: 5,095
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Quote:
If I'm going to uv map I'm sticking with meta2tr. It's easier for me to all be done at once when I editor the level. @MBOG: yes that was teme9 that figured that out if I remember correctly. But I did post a blender tutorial in my last post. Edit: found it guys! http://www.tombraiderforums.com/showthread.php?t=208076 Read that thread ! Last edited by KurtisandLara; 14-07-16 at 17:08. |
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16-07-16, 16:17 | #44 | |
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Joined: Nov 2014
Posts: 2,107
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Quote:
-------------------------------------- Here is the thread I was talking before, i knew it was something more recent than the one you showed me. http://www.tombraiderforums.com/showthread.php?t=208076 |
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16-07-16, 17:40 | #45 |
Golden
Joined: Oct 2008
Posts: 5,095
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That's the one I posted .
Enjoy the pack! |
26-07-16, 23:39 | #46 |
Golden
Joined: Oct 2008
Posts: 5,095
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