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Old 17-12-16, 17:21   #71
laravision
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Good to have you back!

The wall crushing section that was causing you trouble, requires a technique that can be overlooked (see image).

https://s27.postimg.org/brwwy8jcz/Anni_sos.jpg

It can be made in one full swoop like you were attempting, but it's not worth the hassle.
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Old 18-12-16, 09:17   #72
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From the thumbnail I thought you were in the final area already. Im dum. Waiting for the next two puzzle rooms.
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Old 19-12-16, 14:54   #73
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Part 31:


Link: https://www.youtube.com/watch?v=cvUY11q0neA

I've made it to the later parts of the level.

Quote:
Originally Posted by laravision View Post
Good to have you back!

The wall crushing section that was causing you trouble, requires a technique that can be overlooked (see image).

https://s27.postimg.org/brwwy8jcz/Anni_sos.jpg

It can be made in one full swoop like you were attempting, but it's not worth the hassle.
I did eventually make it in one; the video was recorded before your reply.

Had I noticed the technique then it would have been easier.

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From the thumbnail I thought you were in the final area already. Im dum. Waiting for the next two puzzle rooms.
At my rates, the final area is probably a lot further away than it should be.
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Old 19-12-16, 18:56   #74
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I always thought this puzzle room was maybe supposed to be done first considering how much easier it is (I went in the order you did on my first playthrough, too). Good luck on the next part!
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Old 21-12-16, 15:44   #75
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Part 32:


Link: https://www.youtube.com/watch?v=_jEqETEzO0w

Take notice: I absolutely sucked at this area.

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I always thought this puzzle room was maybe supposed to be done first considering how much easier it is (I went in the order you did on my first playthrough, too). Good luck on the next part!
Thanks. I agree that the area I went to 2nd was probably easier. Though the trap before the room caused me trouble since I didn't realise the trick to crouch down like Laravision demonstrated.
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Old 24-12-16, 15:34   #76
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Part 33:


Link: https://www.youtube.com/watch?v=6wXDoqz2XSQ

Mean level.
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Old 28-12-16, 08:35   #77
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Mean level.
Pffft. Didn't seem so from your video.
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Old 30-01-17, 15:12   #78
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Part 34:


Link: https://www.youtube.com/watch?v=eauH0Ez6A18

Been absent for no reason other than lack of desire to play Tomb Raider.

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Pffft. Didn't seem so from your video.
I did have difficulties.
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Old 31-01-17, 23:04   #79
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Welcome back again!

It appears that your latest part has a slight issue with the aspect ratio. Just compare these two screens. It looks as if Lara is squished; as in you're probably playing the game in widescreen, but recording in a normal 4:3 aspect ratio. You mentioned that you had been playing games in HD lately, so perhaps you have changed some settings which have remained since switching back to standard AV. Check to see which option (4:3 or 16:9) is set in the PS3 video output settings. If it's set to 16:9 (wide) and your capture device can only accept a standard 4:3 video signal, then set your PS3 to 4:3 in order for Anniversary to display in a correct ratio for recording. It's not really much of a problem, just thought I'd make you aware that Lara & the environment looks "taller" than normal with this current set-up.
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Old 01-02-17, 14:28   #80
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Part 35:


Link: https://www.youtube.com/watch?v=a64haUkUVBA

A few technical problems here.

Quote:
Originally Posted by laravision View Post
Welcome back again!

It appears that your latest part has a slight issue with the aspect ratio. Just compare these two screens. It looks as if Lara is squished; as in you're probably playing the game in widescreen, but recording in a normal 4:3 aspect ratio. You mentioned that you had been playing games in HD lately, so perhaps you have changed some settings which have remained since switching back to standard AV. Check to see which option (4:3 or 16:9) is set in the PS3 video output settings. If it's set to 16:9 (wide) and your capture device can only accept a standard 4:3 video signal, then set your PS3 to 4:3 in order for Anniversary to display in a correct ratio for recording. It's not really much of a problem, just thought I'd make you aware that Lara & the environment looks "taller" than normal with this current set-up.
I didn't take too much notice of this; I don't think I was aware of the problem. I have recorded several parts ahead, so I'm afraid this issue will be present for the rest of the playthrough.
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