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Old 25-01-10, 14:28   #1
CelticGuard
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Lightbulb Classics Modding (TR1,TR2,TR3) Tutorial!

THE TUTORIAL IS BEING CONSTANTLY UPDATED SO REMEMBER TO COME BACK OFTEN!
MORE MESHES WILL ALSO BE ADDED FROM TIME TO TIME!


[IMG]http://i48.************/53ll4z.jpg[/IMG]

[IMG]http://i47.************/2rgykpu.jpg[/IMG] Overview

In this tutorial, we’ll be modding the South Pacific costume top from the Tomb Raider III Demo by making it red.

[IMG]http://i47.************/2rgykpu.jpg[/IMG] Prerequisites

TRViewer (Second link on this page)
Image Editor (Photoshop, the GIMP)
Tomb Raider III South Pacific Demo (Available here)

[IMG]http://i47.************/2rgykpu.jpg[/IMG] Procedure
  1. Open TRViewer.
  2. Open the file called SHORE.TR2 in your \DATA\ directory in your demo folder. (Make a backup first!)
  3. Expand ‘Coastal Village’ and ‘Movables’ from the lists that appear.
  4. Scroll down until you find ‘Lara True Appearance’. Click on the cross next to it to expand it.
  5. Select ‘Mesh_007’ which is the top mesh so you can view it.
  6. Right-click and choose ‘Export texture as TGA’ and save it somewhere (e.g. Desktop) with a suitable name.
  7. Open it in your image editor. You’ll see a big jumble of textures. What we want to do is change all the light blue textures into red. This step takes patience but the results look good. (If you’re too lazy to do this feel free use my texture file for now and save it as a TGA using an Image editor).

    [IMG]http://i49.************/a4ojh2.jpg[/IMG]
  8. Import the TGA onto your mesh, by right-clicking it and choosing ‘Load and Replace TGA’.
  9. Check whether the movable is still ‘Lara True Appearance’. If it has become some ‘Moveable #-1983475’ you will need to change its ID. Click on the wrench icon to open Settings and change the ID to 315.
  10. Congratulations! Now save this level as SHORE.TR2 in your \DATA\ folder and run the demo to test it. You can save ‘Lara True Appearance’ as a trmvb file to distribute your outfit.

[IMG]http://i47.************/2rgykpu.jpg[/IMG] Troubleshooting and Tips
  • Modding will not work with the India demo!
  • You need to use a no-cd patch if you want to mod the full games
  • Old savegames will not work with modded levels
  • If you’re changing the thigh meshes then remember to edit the ‘Lara Pistol Anim’ thigh meshes too!

[IMG]http://i47.************/2rgykpu.jpg[/IMG] Working with the other Tomb Raiders
  • Tomb Raider
    Apparently, TR1 Demos do not allow modding, sorry. If you are able to no-cd patch the full game that would work. I had figured out a workaround once, but I haven't modded TR1 for a long time. Perhaps the 3dfx demo (which I haven't tried modding) might work?

  • Tomb Raider II
    The essential aspects of modding TR2 are the same as TR3; the only difference in modding TR2 is that instead of editing Movable #315 i.e. 'Lara True Appearance' you edit Movable #0 'Lara'.

  • The Last Revelation and Tomb Raider Level Editor
    For TRLR no-cd patch is a must: demo cannot be modded. You can also mod TRLE and make new outfits for Lara using TRViewer but editing TR4 and TR5 outfits is more complex because of joints, vertex remapping etc. If you want to get your blocky outfit into TRLR/TRLE you need to:
    a. Remove the joints by right-clicking 'Lara skin joints' and choosing 'clear meshes'
    b. Import your trmvbs. Only difference is that 'Lara' (TR2) or 'Lara true Appearance' (TR3) goes into the 'Lara Skin' slot.

  • Chronicles
    TRViewer does not support Chronicles, so you need to mod your outfit in TRLR/TRLE and use FexMerger to merge 'Lara Skin' and 'Lara Skin joints' (should be empty!) into your TR5 level. The demo can be modded, but FexMerger corrupts a door in the Colosseum which does not allow you to proceed after you get the second gemstone piece. At least you can admire your creation
[IMG]http://i47.************/2rgykpu.jpg[/IMG] Mesh Gallery

Here are some nice meshes from some forgotten TR3 levels which you can use. You can also texture them in PixStr. Click on the name to download them.
  1. Open your level in TRViewer.
  2. Expand 'Lara true Appearance' so that the meshes list appears.
  3. Right click the required mesh and choose 'Import from TRMSH'.
  4. Choose the mesh that you downloaded. By exporting *.trmsh files you can distribute your meshes too.
Skirt by Carlos de la Calle, seen in "At Home with Lara" (link removed temporarily)
[IMG]http://i47.************/16736vb.jpg[/IMG]

Corset by Carlos De La Calle, seen in "At Home with Lara"
[IMG]http://i49.************/bjbk0g.jpg[/IMG]

Bra by Adam/Vagrant, seen in "Nite Tripper 2"
[IMG]http://i45.************/20ax4t4.jpg[/IMG]

Lara's head with lipstick by Adam/Vagrant, seen in "Nite Tripper 2"
[IMG]http://i49.************/2uj46tf.jpg[/IMG]

Sophia headmesh by CORE, seen in "City"
[IMG]http://i45.************/8y9cfr.jpg[/IMG]

[IMG]http://i47.************/2rgykpu.jpg[/IMG] Trading *.trmvb Outfits between Tomb Raider II and III

You might have seen a TR2 outfit which would really look good in TR3, the other way round, or you want to make your own outfit available to both games. In this case you need to do some simple editing:

From TR2 to TR3
  1. Load the TR3 level.
  2. Right-click 'Lara True Appearance' and choose 'Import from trmvb'. Then select your TR2 outfit which should be named 'Lara'.
  3. Check 'Meshes' and 'Dont overwrite dummy meshes' Animations MUST be unchecked.
  4. Press Okay. Repeat this for 'Lara pistol anim' and 'Lara uzi anim' (their counterparts have the same name)
  5. Replace the ponytail. Other animations can also be replaced but they're optional.
  6. Save your level and before closing TRViewer check for the 'Movable #-183473794' bug.
  7. Test your outfit in-game.

From TR3 to TR2
  1. Load the TR2 level.
  2. Right-click 'Lara' and choose 'Import from trmvb'. Then select your TR2 outfit which should be named 'Lara true Appearance'.
  3. Check 'Meshes' and 'Dont overwrite dummy meshes' Animations MUST be unchecked.
  4. Press Ok. Repeat this for 'Lara pistol anim' and 'Lara uzi anim' (their counterparts have the same name)
  5. Replace the ponytail. Other animations can also be replaced but they're optional.
  6. Save your level and before closing TRViewer check for the 'Movable #-183473794' bug.
  7. Test your outfit in-game.

For getting TR3 outfits in TR1 the method is exactly the same as the 'From TR3 to TR2' section above. Remember not to import models with a huge number of polygons or else the game will crash.

[IMG]http://i47.************/2rgykpu.jpg[/IMG] Rendering

You can export your Lara to a 3ds model and render it to make impressive pictures. Remember that classic TR Models are blocky, so don't expect anything that is reminescent of XNA Lara.

[IMG]http://i46.************/ilyn49.png[/IMG]

The tutorial outfit was rendered over here using Parthenon (a renderer for Metasequoia)

Last edited by CelticGuard; 27-01-10 at 16:42.
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Old 25-01-10, 14:36   #2
Alex Fly
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Great work ! Thanks for taking the time to make a tutorial, no doubt this will be appreciated !
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Ask yourself WWLD : What would Lara do ? :)
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Old 25-01-10, 14:45   #3
[Sascha]
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WELL Done!
Thanks for the Turtorial!!!
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Old 25-01-10, 15:06   #4
Mokono
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Excellent idea to keep everything in a single thread .
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Old 25-01-10, 18:28   #5
ClassicCroft
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THANK YOU =], Mayby i can mod the classic games. finally..
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Old 25-01-10, 22:44   #6
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umm u said TR1 in the title as well. is it possible to edit TR1 too? if so, playing TR1 with Legend outfit would be lovely
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Old 25-01-10, 22:54   #7
Mytly
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I added a link to this thread in the Guide to Important Threads & Sites.

CelticGuard, the thread title says TR1, 2 & 3, but you have posted a tutorial only for TR3. Will you be posting similar tutorials for the other two games as well? Also, please include links to the tools mentioned (TRViewer and TR3 demo), so that people can access them directly.
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Old 26-01-10, 03:26   #8
CelticGuard
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Quote:
Originally Posted by ryan91 View Post
umm u said TR1 in the title as well. is it possible to edit TR1 too? if so, playing TR1 with Legend outfit would be lovely
I can't get the demo to work right now, but yes this IS possible. I'll post a picture soon.

Quote:
Originally Posted by Mytly View Post
I added a link to this thread in the Guide to Important Threads & Sites.

CelticGuard, the thread title says TR1, 2 & 3, but you have posted a tutorial only for TR3. Will you be posting similar tutorials for the other two games as well? Also, please include links to the tools mentioned (TRViewer and TR3 demo), so that people can access them directly.
I might be posting examples rather than complete tutorials for the rest, because the method is the same for all three games. I chose TR3 because it is the least buggy of all. I'm still in the process of updating the tutorial

Links will be added soon.
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Old 26-01-10, 08:10   #9
Surohicko
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Nice tutorial
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Old 26-01-10, 11:22   #10
CelticGuard
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Added potentially useless rendering section.

[IMG]http://i46.************/ilyn49.png[/IMG]
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