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Old 15-10-13, 21:33   #8211
Camera Obscura
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It's been a week since I confirmed the answer. I feel like that's more than enough time. I think someone should just go ahead and start the next round already.
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Old 15-10-13, 21:38   #8212
ThatToastyBass
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It's been a week since I confirmed the answer. I feel like that's more than enough time. I think someone should just go ahead and start the next round already.
Then maybe someone who hasn't had a go for sometime who is reading these few posts can step in and post clues. Let's give it say an hour then we can do everyone for themselves.

Present company excluded, I am really getting tired of clues akin to:

1. Who
2. What?
3. Where

Variation in the gene pool is definitely needed...

Last edited by ThatToastyBass; 15-10-13 at 21:40.
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Old 15-10-13, 22:49   #8213
Seth94
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Present company excluded, I am really getting tired of clues akin to:

1. Who
2. What?
3. Where
Why don't you make the clues then? Then we'll see how they're supposed to be done.

But honestly, how many ways are there of making good clues? There are only a certain number of things you can say about a level, and 'Who, What, Where' as you put it is the most convenient/easy way of creating clues.
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Old 15-10-13, 22:55   #8214
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Imo Toasty have a go.
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Old 16-10-13, 00:03   #8215
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Originally Posted by Seth94 View Post
Why don't you make the clues then? Then we'll see how they're supposed to be done.

But honestly, how many ways are there of making good clues? There are only a certain number of things you can say about a level, and 'Who, What, Where' as you put it is the most convenient/easy way of creating clues.
100% this post!
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Old 16-10-13, 08:06   #8216
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Originally Posted by Seth94 View Post
Why don't you make the clues then? Then we'll see how they're supposed to be done.

But honestly, how many ways are there of making good clues? There are only a certain number of things you can say about a level, and 'Who, What, Where' as you put it is the most convenient/easy way of creating clues.
I'm surprised you said this. You've seen the few times I have set clues - I try to put a bit of thought into them as cryptic sentences specific to the level in question. They might end up being easier as they focus on unique parts of the level, but at least one can deduce them with thought.

Clues such as 'what's up there?', it just becomes totally random guessing as it could be any level at all.

Anyway I was just hoping a new face would appear and keep things going. No criticism or offence intended.

Someone take the mic and post a few clues; any clues are better than none. And not me - I will only post when I guess another's correctly.

Last edited by ThatToastyBass; 16-10-13 at 08:08.
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Old 16-10-13, 10:01   #8217
Seth94
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Originally Posted by ThatToastyBass View Post
Clues such as 'what's up there?', it just becomes totally random guessing as it could be any level at all.
It depends on how these type of clues are used. If they are just simply, 'what's up there?', then I agree that they aren't helpful. But if the clue is more like, 'why is that key up there?' or something like that, then it isn't a bad way of displaying a clue.

Anyway, I'll make the clues then seeing as no one else wants to take the turn.

1. Only one chance to get this secret unless you reload.
2. Pushblocks and tiles - we've seen this puzzle before.
3. A very long underwater corridor - luckily there's a current.
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Old 16-10-13, 10:11   #8218
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It depends on how these type of clues are used. If they are just simply, 'what's up there?', then I agree that they aren't helpful. But if the clue is more like, 'why is that key up there?' or something like that, then it isn't a bad way of displaying a clue.

Anyway, I'll make the clues then seeing as no one else wants to take the turn.

1. Only one chance to get this secret unless you reload.
2. Pushblocks and tiles - we've seen this puzzle before.
3. A very long underwater corridor - luckily there's a current.
St. Francis' Folly?
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Old 16-10-13, 11:22   #8219
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Nope, although you're on the right track.
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Old 16-10-13, 11:38   #8220
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Cistern?
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