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Old 18-12-16, 22:42   #11
larafan25
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White ledges...

are...

horrendous.

I mean. Really. Horrendous.

But because this isn't a Tomb Raider game we're talking about. I don't mind so much.

The issue of white ledges will forever be the inconsistent interaction. That is the truth of the issue.
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Old 18-12-16, 23:10   #12
iWANEX
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It's just visual guidelines and for the most part CD blended it well. The ledges are covered in snow this time so there's an actual reason for them to be there. In Syria they're less noticeable. There's some excessive white paint in rocks and wooden surfaces, though.

Still, MILES BETTER than this:


Last edited by iWANEX; 18-12-16 at 23:20.
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Old 18-12-16, 23:14   #13
larafan25
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They need to remove that "ledge" mechanic altogether.
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Old 18-12-16, 23:20   #14
iWANEX
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Quote:
Originally Posted by larafan25 View Post
They need to remove that "ledge" mechanic altogether.
Why do you care? It's not like it's Tomb Raider, right?
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Old 18-12-16, 23:54   #15
larafan25
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Quote:
Originally Posted by iWANEX View Post
Why do you care? It's not like it's Tomb Raider, right?
Heyy gerl! <3
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Old 19-12-16, 03:21   #16
Daring Do
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Eh, the ledges aren't that bad imo. I don't really notice them tbh
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Old 19-12-16, 04:24   #17
Patie
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Quote:
Originally Posted by larafan25 View Post
They need to remove that "ledge" mechanic altogether.
What does that even mean?��

The white ledges are pretty ridiculous but it's not a big deal

Last edited by Rai; 19-12-16 at 17:34.
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Old 19-12-16, 06:53   #18
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Me thinks it's about time Tomb Raider switches to free climbing la Assassin's Creed.
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Old 19-12-16, 09:22   #19
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^Why not both

Quote:
Originally Posted by Rai View Post
As much as I love the reboot-verse, white paint/rope is definitely an eyesore. Making it optional, used with SI would be better for sure.
I agree with Rai
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Old 19-12-16, 09:29   #20
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They have been promising us that they would blend them into the surroundings since LAU...
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