24-07-16, 06:49 | #1121 |
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24-07-16, 07:02 | #1122 |
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24-07-16, 07:12 | #1123 |
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24-07-16, 07:21 | #1124 | |
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Quote:
If it sells half of what the reboot did, it's a pretty decent number. Had the game been multiplatform from day one, with the excitement carried from the reboot, Rise could've been a success... |
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24-07-16, 07:46 | #1125 |
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24-07-16, 08:07 | #1126 | |
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24-07-16, 08:53 | #1127 |
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24-07-16, 11:07 | #1128 |
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24-07-16, 11:22 | #1129 |
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24-07-16, 11:29 | #1130 |
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However many units Rise sold digitally on X1, PC sold 3x that amount. Rise sold 1 million on Xbox (which was only physical copies I believe, but I don't know). Digital sales on consoles make up about 10-20% of sales, so going by this Rise sold approximately 200,000 digitally on Xbox. Therefore PC sales would be about 600,000.
Obviously these figures are outdated now and I'm only estimating. Last edited by Hyper_Crazy; 24-07-16 at 12:09. |
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