18-08-17, 21:00 | #111 | |
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Not saying that I'd favor a full-blown open world TR game , the best size they've gotten is with the hubs in Rise , but that's enough imo , I wouldn't want them to make hubs bigger than those (and thankfully , this doesn't seem to be their plan for Rise , as Noah said that the sequel to Rise won't be "bigger" but "denser") . Last edited by Patrick star; 18-08-17 at 21:08. |
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18-08-17, 22:14 | #112 |
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-The sword Excalibur was over designed. Too fancy. It should have been simple, elegant and strong.
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18-08-17, 22:23 | #113 |
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Too fancy? I think that it's pretty ugly and looks more like an axe than a sword.
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18-08-17, 22:31 | #114 |
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I think it's ugly too. I mean fancy in that it's got an elaborate structure and isn't just an straight sword. Which would have been much, much better.
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18-08-17, 22:37 | #115 |
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I think it just looked an odd texture. Maybe if they re-created it in realistic graphics it would look a lot cooler.
Weird I remember being stunned by how "amazing" I thought Legend's graphics were at the time... how far we've come. |
18-08-17, 22:38 | #116 |
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Nooo Excalibur is the most beautiful TR artifact imo , I quite liked its unique and distinctive design and how it wasn't crafted like a plain normal straight sword .
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19-08-17, 00:24 | #117 |
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It may be kinda ugly, but it also has a mysterious alien look to it. It makes me wonder what kind of beings made and distributed the swords... Alas, the... never mind, I have bitched about Underworld enough...
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19-08-17, 00:41 | #118 | |
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I don't mind the textures they used, but it just doesn't look like a sword. |
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19-08-17, 21:16 | #119 | |
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My earlier comment was more to do with how it's aged next to newer games. It's scary how far technology has come since then. |
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19-08-17, 23:06 | #120 |
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I love Excalibur's design, as well as Mjöllnir, Atlas... All Crystal TR artefacts in fact.
Well, I don't know if it is me or some of you who have the unpopular opinion... Last edited by Chamayoo; 19-08-17 at 23:10. |
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