www.tombraiderforums.com

Go Back   www.tombraiderforums.com > Tomb Raider Modding > Tomb Raider Level Editor > Tomb Raider Next Generation Level Editor

Reply
 
Thread Tools
Old 05-04-18, 07:18   #381
LGG_PRODUCTION
Historian
 
LGG_PRODUCTION's Avatar
 
Join Date: Jul 2010
Location: Italy
Posts: 462
Default

I would like to have a flipeffect/action trigger that changes the gravity. These triggers should affect Lara's jumping and falling features, for example if the trigger makes the gravity lower Lara will jump higher and she will fall slower.
The trigger maybe should modify also Lara's hair and the waterdrops

Another feature could be a trigger for the zero gravity mode (swimming mode, but without water, bubbles, waterdrops, etc..)
__________________
I hope in some good news about TRNG!
LGG_PRODUCTION is offline   Reply With Quote
Old 05-04-18, 15:53   #382
AkyV
Moderator
 
Join Date: Dec 2011
Location: Hungary
Posts: 2,802
Default

Quote:
Originally Posted by Dustie View Post
Unstretch the text in menus and inventory when in widescreen
Quote:
Originally Posted by TheLostSecret View Post
Hello guys .

Maybe adding some rolling animations when you press the ROLL key repeatedly ( something like Tomb Raider Anniversary™ )
Quote:
Originally Posted by A_De View Post
I'd like to have a possibility to store game config in tomb4 directory instead of windows registry.
All are added.

Quote:
Originally Posted by LGG_PRODUCTION View Post
I would like to have a flipeffect/action trigger that changes the gravity. These triggers should affect Lara's jumping and falling features, for example if the trigger makes the gravity lower Lara will jump higher and she will fall slower.
The trigger maybe should modify also Lara's hair and the waterdrops

Another feature could be a trigger for the zero gravity mode (swimming mode, but without water, bubbles, waterdrops, etc..)
Also added, but a note for this:
Now already you have some triggers (perhaps with variables, perhaps directly) to modify things like Lara's reaction to jump etc. See eg. PARAM_MOVE_ITEM, or Lara-Physics flipeffects etc.
AkyV is online now   Reply With Quote
Old 12-04-18, 06:04   #383
LGG_PRODUCTION
Historian
 
LGG_PRODUCTION's Avatar
 
Join Date: Jul 2010
Location: Italy
Posts: 462
Default

Hi
Is there a way to add the upper part to the crane?
In TR5 the crane is composed of the mechanical arm and an upper part, a sort of base that follows the arm, but it doesn't go up and down.
__________________
I hope in some good news about TRNG!
LGG_PRODUCTION is offline   Reply With Quote
Old 12-04-18, 06:33   #384
Joey79100
Professor
 
Joey79100's Avatar
 
Join Date: Mar 2012
Location: France
Posts: 2,553
Default

In TRNG you can use a workaround using scripts to automatically copy the X/Y coordinates from the crane to your base object.

Basically, you have to:
  • select the crane as Selected Item with the action trigger (don't remember its number)
  • then copy its X and Y coordinates to variables (the trigger copies one coordinate of Selected Item to the variable you choose, so you have one trigger per coordinate)
  • then select your base object as Selected Item
  • and "paste" these coordinates from the variables (the trigger copies one coordinate from the variable you choose to Selected Item, so you one trigger per coordinate as well)
Just put all these triggers in this order in a TriggerGroup, and use a GlobalTrigger to execute this TriggerGroup continuously (or you can enable this GT as you trigger the crane if you prefer), and you're done.

EDIT: Oh by the way if you have questions about this, better ask in the open chat or in a new thread, it would be more suited than continuing here.
__________________
"Everytime you use WadMerger's Sound Manager, a kitten drowns in a poop pool."

Last edited by Joey79100; 12-04-18 at 06:39.
Joey79100 is offline   Reply With Quote
Old 12-04-18, 07:31   #385
LGG_PRODUCTION
Historian
 
LGG_PRODUCTION's Avatar
 
Join Date: Jul 2010
Location: Italy
Posts: 462
Default

Thank you
__________________
I hope in some good news about TRNG!
LGG_PRODUCTION is offline   Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 20:09.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2018, vBulletin Solutions Inc.