02-04-11, 07:56 | #1931 |
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I had that problem not long ago
separate the part that contains more bones into 2 @ real hero have you tried boneweight copy ? |
02-04-11, 10:50 | #1932 |
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Guys
When I convert(GMOD) model to XNALara I have only bones [IMG]http://i51.************/ml43fq.png[/IMG] How to fix this ? |
02-04-11, 10:54 | #1933 |
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check render groups
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02-04-11, 10:55 | #1934 |
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02-04-11, 11:02 | #1935 |
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on the generic item ascii
search for none and replace it with the correct rendergroup |
02-04-11, 11:05 | #1936 |
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02-04-11, 11:27 | #1937 |
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here's a tut where Dave has the same issue
http://www.tombraiderforums.com/show...&postcount=893 |
02-04-11, 11:38 | #1938 | |
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Quote:
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02-04-11, 11:43 | #1939 |
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02-04-11, 12:31 | #1940 |
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[IMG]http://i56.************/fwpsn8.png[/IMG]
Why ? I don't have any errors when I export model from blender o.O |
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