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Old 02-04-11, 07:56   #1931
BlueJ97
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I had that problem not long ago
separate the part that contains more bones into 2



@ real hero

have you tried boneweight copy ?
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Old 02-04-11, 10:50   #1932
KamilM_93
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Guys

When I convert(GMOD) model to XNALara I have only bones

[IMG]http://i51.************/ml43fq.png[/IMG]

How to fix this ?
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Old 02-04-11, 10:54   #1933
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check render groups
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Old 02-04-11, 10:55   #1934
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Quote:
Originally Posted by BlueJ97 View Post
check render groups
Yyy... where ?
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Old 02-04-11, 11:02   #1935
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on the generic item ascii

search for none and replace it with the correct rendergroup
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Old 02-04-11, 11:05   #1936
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Quote:
Originally Posted by BlueJ97 View Post
on the generic item ascii

search for none and replace it with the correct rendergroup
For example ? I don't know How it looks
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Old 02-04-11, 11:27   #1937
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Quote:
Originally Posted by KamilM_93 View Post
For example ? I don't know How it looks
here's a tut where Dave has the same issue
http://www.tombraiderforums.com/show...&postcount=893
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Old 02-04-11, 11:38   #1938
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Quote:
Originally Posted by BlueJ97 View Post
here's a tut where Dave has the same issue
http://www.tombraiderforums.com/show...&postcount=893
It works THANKS <3
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Old 02-04-11, 11:43   #1939
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Quote:
Originally Posted by KamilM_93 View Post
It works THANKS <3
no prob and congrats
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Old 02-04-11, 12:31   #1940
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[IMG]http://i56.************/fwpsn8.png[/IMG]

Why ? I don't have any errors when I export model from blender o.O
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