09-05-16, 14:42 | #11 |
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Joined: Jun 2013
Posts: 13,255
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Wow , now that's a big surprise !
Glad you liked it though . |
09-05-16, 15:24 | #12 |
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Joined: Jul 2015
Posts: 3,271
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You are lucky. Every time I think of replaying reboot (or Rise) I just get tired of life and wanna throw myself out of the window. I still regret buying them... good enough I was able to sell TR2013 so I could get part of the money back. Too bad Rise was bought digitally.
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09-05-16, 15:38 | #13 | |
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Joined: Sep 2013
Posts: 2,730
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Quote:
I've never played Uncharted buy I also wasn't overly keen on the final two boss fights (much preferred the Rise one in that regard) -- but maybe that's because I'm much more inclined to stealth attacks than straight-up brawls. As for Sam, I worry about her being under Himiko's influence for too long -- but I don't wanna spoil the comics for you so I won't say anything more. Anyway, welcome aboard the Reboot!Lara train *shifts aside to make room* |
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10-05-16, 16:55 | #14 |
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Joined: Aug 2014
Posts: 496
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27-05-16, 06:09 | #15 |
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Joined: Jan 2012
Posts: 4,281
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Cool. Yeah the combat needs to be toned down but after playing TR2013 so many times I've actually grown to like the battle where you fight the countless Samurai. I actually like this battle area better than the ShantyTown battle.
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27-05-16, 09:14 | #16 |
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Joined: May 2015
Posts: 8,375
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^ best battle in the game. Especially when you use explosive arrows on the nasty Oni pikemen.
I'd rather just play from Shantytown on, since that is where the best part of the game is... |
27-05-16, 10:25 | #17 |
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Joined: Dec 2014
Posts: 10,492
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Wow I disagree, Shantytown to Fortress Tower was the worst part of the game (and the entire franchise if you want my opinion ), before this part it was really good and after really nice.
But it's fine you like this part ! |
28-05-16, 18:56 | #18 |
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Joined: Apr 2016
Posts: 655
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29-05-16, 23:46 | #19 |
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Joined: Apr 2012
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31-05-16, 03:10 | #20 |
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Joined: Apr 2005
Posts: 16,783
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I'm playing this now as well... after avoiding it for this long. It's WAY better than I thought it would be. Tremendous game which, while not in the exact style of the classics (1-3) actually makes me feel like an explorer again. The onscreen prompts could have been done away with after the first level or so (that could have been a tutorial) and it would have been a lot more like the classics in terms of being a lot less "hand-holding". The tombs are cool and actually have interesting elements to them that are similar--and sometimes better--than the old tombs. Where the old tombs beat these, though, is still in difficulty, with traps and the like. And these are short once you do the right things to get through them. If they'd put many of the various gameplay elements of these tombs together into larger, more complex, tombs that would be perfect. Hopefully ROTTR does this.
There are too many enemies to kill, IMO, but luckily the combat is far better than it used to be. So far this is NOT classic Tomb Raider but it's honestly a damn good game that I'm thoroughly enjoying. Can't wait to play ROTTR now! |
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