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Old 12-12-10, 15:19   #7131
LCEF (CA)
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Quote:
Originally Posted by Ol.a View Post
Go back to Blender and assign the textures again for ALL materials!
How ?
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Old 12-12-10, 15:31   #7132
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OMG, this weekend must be my lucky one..........

- What object do you try to load?
- Does it have textures?
- Did you make it yourself/ download it from somewhere?
Please, be exact so that I can help you.
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Old 12-12-10, 15:51   #7133
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- I load a glass vase
- It have a texture (with ALPHA chanel)
- the object was created by me
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Old 12-12-10, 16:09   #7134
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Then look at here:
http://www.tombraiderforums.com/show...&postcount=927
Even if you exported an .obj format and not .ascii, the procedure is the same.

If you still have problems, please write in the Mesh modding threead, and not here.
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Old 12-12-10, 21:19   #7135
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Glass Vase



-Download-
--
Thanks Ol.a for your help
--
PS: Scales 0.1
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Old 12-12-10, 21:56   #7136
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Quote:
Originally Posted by LCEF (CA) View Post
Glass Vase



-Download-
--
Thanks Ol.a for your help
--
PS: Scales 0.1
great job
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Old 13-12-10, 03:01   #7137
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Default BSAA Cap

I'm looking for Jill's cap from the BSAA model has anyone done it?
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Old 13-12-10, 03:07   #7138
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I'm looking for Jill's cap from the BSAA model has anyone done it?
here http://www.tombraiderforums.com/show...&postcount=936
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Old 13-12-10, 03:26   #7139
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That isn't Jill cap althought it will work thanks.
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Old 13-12-10, 03:28   #7140
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That isn't Jill cap althought it will work thanks.
it isn't jill cap ? sorry xD
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