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Old 22-10-18, 17:24   #61
scion05
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Exceptional
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Old 22-10-18, 18:10   #62
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O M G
Amazing work! Thank you so much for this
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Old 22-10-18, 18:21   #63
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This screenshot looks phenomenal!

I can't wait to see another regions. I know, it will take time, but I am a very patient person. Mostly.
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Old 23-10-18, 02:03   #64
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Some textures need a reconstruction in 3D in order to be faithful to the original texture.

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Old 23-10-18, 10:22   #65
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I know what you mean!
And this issue was corrected in the new version of the textures...
High contrast and better details fill the gap, and now we don't have this feeling of emptiness...

YESSSSS. so much better
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Old 23-10-18, 10:47   #66
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Agreed.. SO much better.
Before it looked too ''flat'' if that makes sense - it was bland.
Now it looks amazing and faithful - while still being your own work and HD
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Old 23-10-18, 11:56   #67
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Some textures need a reconstruction in 3D in order to be faithful to the original texture.
This seems to be in style with what they did with Lost Artifact expansion. When I first played it I got tricked into running into such 3D walls, it greatly improves immersion by removing some of the blocky world structure effect.
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Old 23-10-18, 12:14   #68
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This seems to be in style with what they did with Lost Artifact expansion. When I first played it I got tricked into running into such 3D walls, it greatly improves immersion by removing some of the blocky world structure effect.
I doubt it..

From what I remember TR3,4 and Chronicles used actual photographs for their textures - whereas TR1 and 2 were drawn digitally.
Thats why they looked more 3D and detailed.

Couldn't you just use a similar texture from the internet? Obviously photoshop it to blend in, but should be easy enough, right?
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Old 23-10-18, 14:49   #69
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Couldn't you just use a similar texture from the internet? Obviously photoshop it to blend in, but should be easy enough, right?

At first I did it in Photoshop, but since this texture appears in a lot of places in the South Pacific levels, I wasn't happy with how it looks, so I decided to do an extra work in it... It was not that difficult, I already had the skull model made, so I just put all together and made the materials in substance painter... so it was done in 30 minutes or so...
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Old 23-10-18, 18:53   #70
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Would love to see another video preview with how it looks more recently.
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