17-12-17, 16:37 | #1 |
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Meta2TR workflow
Hi guys, what is the fastest Meta2TR Workflow?
I want to edit rooms and building the levels at the same time with the least effort |
17-12-17, 18:27 | #2 |
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Joined: Apr 2001
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The workflow is actually easy, but only once you understand how it works, and that could take some time.
Basically it involves the backup at a certain point and updating those files. Anyhow you find some of my tutorials on my youtube channel (search for technoegyptians) |
17-12-17, 18:34 | #3 |
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Is there a TL;DR?
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17-12-17, 18:46 | #4 |
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What that stands for, sorry? Tutorial? You find one here, http://www.tombraiderforums.com/showthread.php?t=208246 it's by level_nextgen and it is based from my own workflow, so after you follow that, you can watch my videos, they are also linked there
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17-12-17, 19:01 | #5 | |
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Joined: Jun 2007
Posts: 26,911
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Quote:
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17-12-17, 19:35 | #6 |
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Joined: Apr 2003
Posts: 562
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Here's the pdf.
@Titak : You should upload it on the forum cause i wont keep it on uptobox http://uptobox.com/tzymloicns81 Last edited by LeelooBastet; 17-12-17 at 19:36. |
17-12-17, 19:35 | #7 |
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The only chance is someone else has that file, or Level_NextGen has it himself... I do not have it anymore, as since the hack attack I received last June, all my files are corrupted (yes, pdf and word files too...) Otherwise, just be patient and watch my videos Edit: fine, thank you LeelooBastet |
17-12-17, 19:37 | #8 |
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You're welcome
If you need other files i have backups of everything i found here |
17-12-17, 19:40 | #9 |
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Going to upload it to the forum server.
The Meta2TR website is also down. Do we have a copy of it somewhere? Last edited by Titak; 17-12-17 at 19:42. |
17-12-17, 20:17 | #10 |
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That PDF helps a lot.
One Question tho: Can I freely UV map my Rooms and Objects or does Meta2tr create additional textures for every unique uv mapped vertex? |
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