10-11-10, 17:03 | #5771 |
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^
Not as far as I know... Although I was thinking that that secret map looks better than the one I have... |
10-11-10, 23:51 | #5772 |
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Joined: Jul 2009
Posts: 170
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Here's a screen of a simple room in my first ever becoming level. It's not much to look at, but I'm only getting started here. =)
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11-11-10, 01:12 | #5773 |
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Joined: Feb 2009
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That look's awesome. Great texturing and well built geometry. The objects are well placed, too. I would recommend darker lighting, as a cave like that wouldn't have a light source to make it very bright (unless there's a huge opening to the outside behind Lara! hahaha). Maybe try adding a little bit of blue to the lighting, too.
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11-11-10, 07:14 | #5774 |
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Joined: Sep 2009
Posts: 243
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Hey,that doesn´t look bad! In fact it looks really good
Just try to make the lighning darker und more blue like Kaup said. And put a sund in every room so Lara looks more 3d! |
11-11-10, 12:56 | #5775 |
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Joined: Jul 2009
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Thanks! I'm still gonna work on lighting.
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11-11-10, 13:46 | #5776 |
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Joined: May 2007
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Do NOT add a sun bulb in every room. Where is this myth coming from. The sun bulb is for the sun and outdoor areas, not general light usage.
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11-11-10, 16:11 | #5777 |
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@ Orava:
Looking really good! @ matrix54: The sunbulb is not only for the sun and outdoor areas. If you give the sunbulb a darker colour and/or lower its intensity it is very usefull in dark and indoor areas as well. The nice thing about a sunbulb is that it makes Lara look more 3D. So it is actually very suitable for general light usage. |
11-11-10, 17:10 | #5778 |
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11-11-10, 18:14 | #5779 |
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11-11-10, 19:21 | #5780 | |||
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Thanks all for the nice comments on my shots
@Teme9: Waow Quote:
Quote:
Quote:
And about textures..? Whats wrong with them...? And the burners are alligned Difficult textures..? I don't follow what you mean Last edited by FloTheMachine; 11-11-10 at 19:35. |
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