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Old 17-04-16, 15:01   #21
anthonycraig
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I don't know what it is about VR, but it just doesn't interest me at all and I feel like the games industry tries to shove it down our throats.
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Old 17-04-16, 15:02   #22
mandylane
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why not to send a private message to the developers and ask them about vr ?
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Old 17-04-16, 16:25   #23
Shirley_Manson
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I really, really hope not.
Virtual reality fundamentally disgusts and disturbs me.
Just the thought of me strapping a box onto my head and flailing around my living room like a moron is pathetic.
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Old 17-04-16, 18:16   #24
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Nah, no need.

On a technical level I want them to devote their energies to continued fine tuning -- ever more realistic movements and visuals. The 5K version of Rise looks absolutely fantastic and I'm hoping to get myself a 5K rig in time for TR11.

One of the things I liked about Rise was the improved "weightiness" of Lara's movements -- like when she leaps from branch to branch she swings briefly before coming to a stop and climbing upwards. Gives a definite sense of realism and takes a welcome step further from the arcade-like feel some games have.
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Old 17-04-16, 18:51   #25
peeves
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Well I don't think it would be a good idea to make it seem virtual reality.
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Old 17-04-16, 19:09   #26
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no thanks, dont need to screw TR even more with VR.
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Old 17-04-16, 21:41   #27
mandylane
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i never tried a vr on myself so i dont know if its good or bad
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Old 18-04-16, 07:11   #28
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Will we be looking at the world through Lara's eyes or something?
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