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Old 22-02-16, 03:18   #11
bagas
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Ooooh that is a really great idea!
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Old 22-02-16, 03:28   #12
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I tried to do this once (or twice???) but I failed because I'm me. #me.

All I request as a fan of this idea:

Do themed releases, so like, a TR2 Venice-themed map and enemies, weapons, traps etc...

I hope y'all make these. It sounds really fun.
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Old 22-02-16, 08:37   #13
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That sounds interesting! I like idea to create many styles of combat mechanism. Advanced scripts provide a lot of possibility to make something unique
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Old 22-02-16, 09:57   #14
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Don't forget about the immortality pickup
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Old 22-02-16, 10:16   #15
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Quote:
Originally Posted by DJ Full View Post
Immortality
I read that in Camilla's voice.

Anyway the idea sounds nice indeed, and could work out really well. Shame there's so many issues with the simple AI of the enemies in TRLE.
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Old 22-02-16, 10:25   #16
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Rather than about enemies, I thought about multiplayer deathmatch, and that moment when other players realize "oh no, this one's immortal, RUN!"
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Old 22-02-16, 12:01   #17
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Multiplayer is definitely possible, killing targets together, whist competing for points.
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Old 22-02-16, 12:06   #18
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Quote:
Multiplayer Deathmatch
Grenade Explosive Ammo = OP.
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Old 22-02-16, 12:13   #19
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Idk if it is possible but you/we can work on ranking system/score system. Like if you will complete the map in less than some time you will have better rank/score.
Using medipacks would lower the rank aswell (with TRLE enemies as hordes that sounds not cool, maybe some appearing health up in the middle of the map from time to time for those who want better rank?).
Something like this. The timer and the score points would be shown on the screen. But is it possible with TRNG? raiderromero did something simillar in his Magic Powers: Past-Present project.

Last edited by Mordyga; 22-02-16 at 12:22.
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Old 22-02-16, 12:47   #20
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I have an idea for scoring: Pickup up flares.

Every time Lara picks up a FLARE_ITEM (which has it's own animation, thankfully), she's given a score. I guess if a special parameter is activated, picking up flares would give you more of a bonus score. Of course, if you don't pick them up before the timer runs out, you get nothing for what you don't pick up.

Last edited by matrix54; 22-02-16 at 23:23.
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