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Old 21-06-10, 17:33   #601
Ol.a
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@XNAaraL, wow! When you decide to post something, it's so detailed and perfect!!!
Anyway, I think you should come and live with me for 1 week or something, teach me Blender and then go back to Germany!


Thank you so so so much, and to Kreoss too, it's so nice knowing that someone will help you!

I am SO SO SO excited today! I decided to start making a skirt and
-seriously- I am so impressed of the so many things you can do with a cube or a sphere! I'm in shock!

(Yes, my interface is pink and Blender is more friendly to me now! )

To the point:
I have a shading problem.

The first sleeve was fine and then I mirrored it and I joined meshes.
The mirrored one had a shading problem. I used CTRL + N to set normals to outside (i saw that on a youtube tutorial!! ), but i did it to both sleeves!
Now, both of them are not good...
Should I repeat it again (the Ctrl+N) or mirror then both to the other side?
Or make them again from the beggining?
(Sorry, I'm not very smart with these things... )

German ()
Ich habe ein Problem Schattierung.
Die erste Hülse war in Ordnung und dann habe ich es gespiegelt und ich beigetreten Maschen .
Die gespiegelten hatte einen Shading Problem. Ich benutzte ctrl + N , um Normalen nach außen gesetzt (ich sah, dass auf einem Tutorial youtube!), aber ich habe es beiden Ärmeln !
Nun sind beide nicht gut ...
Sollte ich wiederhole es noch einmal (ctrl + N) oder Spiegel dann beide auf die andere Seite? : Confused:
(Sorry, ich bin nicht sehr smart mit diesen Dingen ...: rolleyes

P.S: Isn't she ADORABLE?????????????????????

Last edited by Ol.a; 21-06-10 at 17:36.
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Old 21-06-10, 18:01   #602
Sharon_14
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when you mirror something in blender you are supposed to use CTRL+W and click "flip normals" after you mirrored the mesh, on the same mesh, if you joined it do it only on the mirrored mesh so try that now and it may solve your problem

Last edited by Sharon_14; 21-06-10 at 18:03.
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Old 22-06-10, 06:02   #603
XNAaraL
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Quote:
Originally Posted by Ol.a View Post
Anyway, I think you should come and live with me for 1 week or something, teach me Blender and then go back to Germany!


P.S: Isn't she ADORABLE?????????????????????
Back to Germany? Why ???????????? Not nice :-( ;-) :-)

PS: Hinreißend , wirklich !

Shading Problem
Benütze <Ctrl><Shift><N> == Mesh-->Normales-->Recalculate Inside
oder noch besser (wie von Sharon_14 vorgeschlagen)
<W> FlipNormales == Mesh-->Normals->Flip

BTW: <Ctrl><W> means "Save File" ;-)

Last edited by XNAaraL; 22-06-10 at 06:14.
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Old 22-06-10, 16:25   #604
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Quote:
Originally Posted by XNAaraL View Post
BTW: <Ctrl><W> means "Save File" ;-)
oops! i meant W alone, it would bring the specials menu in edit mode
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Old 22-06-10, 16:30   #605
Ol.a
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Thank you too Sharon, the sleeve cannot be fixed. I destroyed it.. It's ok, I'll do it again.. I have all the saves, step by step, it's not a big deal!


XNAaraL, OK, you can stay in Greece, no problem!
You wont have to teach me Blender! I'll just tell you what I want and you will be doing it!!
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Old 22-06-10, 16:58   #606
XNAaraL
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Quote:
Originally Posted by Ol.a View Post
Danke Sharon, die Ärmel können nicht mehr gerettet werden. Ich habe sie zunichte gemacht... Es ist kein Problem, ich mache es einfach noch einmal.. Ich besitze alle Speicherstände. Step by Step ist einfach.
Ger: Blender besitzt einen 5 Minuten Autosave ;-)
C:\Users\Ol.a\AppData\Local\Temp\4800.blend
Eng: Blender make every five minutes automatically a backup. You can use this files to restore. ;-)

Code:
Lastly, there is also a numbered .blend saved at 5 min intervals used by auto-recover to deal with power outage situations or crashes where you didn't hit the close button.
Quote:
Originally Posted by Ol.a View Post
XNAaraL, Du kannst mich in Blender unterrichten! Ich sage, was ich benötige und Du erklärst es (oder macht's es)!
Du hast dir mit YouTube soviel Wissen angeeignet. Vieleicht kann ich von dir lernen.iles
You've acquired so much knowledge with YouTube. Maybe I can learn from you.

=== Kooperation ist wunderbar ==== Cooperation is wonderful ===

Last edited by XNAaraL; 22-06-10 at 17:15.
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Old 22-06-10, 17:12   #607
Ol.a
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Οh!




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Old 23-06-10, 17:20   #608
Lara's Shadow
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Ol.a this mod is so cute! WHERE IOS THE DL? XD
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Old 25-06-10, 15:30   #609
[Sascha]
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Hay

Wo finde ich das Turtorial für "Generic_Item" kombinationen in deutsch???

liebe grüße Sascha

Last edited by [Sascha]; 26-06-10 at 20:08.
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Old 28-06-10, 08:48   #610
XNAaraL
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Quote:
Originally Posted by [Sascha] View Post
Hay

Wo finde ich das Turtorial für "Generic_Item" kombinationen in deutsch???

liebe grüße Sascha
Kombinationen erstellen in deutsch ist auf der Seite 41: http://www.tombraiderforums.com/show...&postcount=416

The step by step instruction "Making of combination from 2 models" are on page 41, Post 416 http://www.tombraiderforums.com/show...&postcount=416

___________ Just for fun ______________



T-Rex: Fifteen dollars, a plastic dancing flower, a copy of Windows for Workgroups that I found in an alleyway.
T-Rex: All these are things I've loaned out and which have not been returned!
T-Rex: And I'm CALLING IN THE DEBTS, Dromiceiomimus! I'd like my Windows for Workgroups back please.

Dromiceiomimus: I never borrowed that from you.
T-Rex: THEN WHO DID??
Utharaptor: Um, you're not allowed to lend out that software like that, T-Rex!
T-Rex: Who's going to stop me??
Utahraptor: Well, probably no-one, but by loudly demanding your software back, you're also loudly admitting to COPYRIGHT INFRINGEMENT.
T-Rex: Man, you know what? It's WINDOWS for WORKGROUPS. The last person to actually use this software died in like 1855.
Utahraptor: Computers didn't exist back -
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XNA
is a game engine to create cross-platform games that work on Windows, Xbox 360 and Zune.
http://www.tombraiderforums.com/show....php?p=5494929

Last edited by XNAaraL; 20-11-12 at 07:39.
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