21-09-14, 16:40 | #11 |
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Thanks and no problem.
In a standard playthrough I probably wouldn't shoot/kill the Monks; I'm just highlighting things that we could possibly do if we wanted to. |
21-09-14, 23:01 | #12 |
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Great scrutiny. Now I sense a new challenge coming up: Maximum Kills made by player without letting Monks turn on you + some additional impediments.
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22-09-14, 11:51 | #13 |
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22-09-14, 12:50 | #14 |
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I would never push myself to get all kills without having the monks turn on me.
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28-09-14, 11:31 | #15 |
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Joined: Jun 2014
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good work :)
good worK
I like understund the tomb raider classic. maybe in tr3 in mine rx tech or pacific guards are the same ia that tr2 monks. |
28-09-14, 11:32 | #16 |
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I don't think that's the case because if you hit them even once they turn on you in those levels. ^
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30-09-14, 07:10 | #17 | |
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Quote:
Whether or not the same rules apply to our allies in Tomb Raider 3, I can't say. It's not something I remember trying. I will give it a try and report back. Though I do have a bad feeling it won't work. |
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30-09-14, 11:23 | #18 |
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AFAIK the pacific guys in crash site and the guys in white in RX-Tech mines can't be killed without them turning on you.
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30-09-14, 11:30 | #19 |
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Actually you can since there not like the monks in TR2 where if you shoot one there all turn on you not to mention it's pointless in TR3 seeing as there not as Important as the monks in TR2
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30-09-14, 11:34 | #20 |
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Well i didn't think about the guys in white. I was thinking about the soldiers in crash site.
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