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Old 22-12-16, 19:09   #141
godmodder
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Haha stop it. The last thing I am is controversial

Please, merry christmas holidays and don't worry, I will continue developing IrisEditor as normal
As for the rest of the tools: hopefully there will be some people making them, but they won't be coming from me.

Last edited by godmodder; 22-12-16 at 19:10.
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Old 22-12-16, 20:09   #142
tomb2player
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I remember you saying, that you plan to make new alternative to WadMerger..

However it's good that you will continue with IrisEditor ( I still don't know what it is, replacement for NGLE or only for OpenTomb, gosh.. anyway it seems good idea ).
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Old 22-12-16, 21:07   #143
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Quote:
I remember you saying, that you plan to make new alternative to WadMerger..
I don't remember saying that. Probably wasn't me

Quote:
I still don't know what it is, replacement for NGLE or only for OpenTomb
It is meant for OpenTomb, but legacy levels will probably be supported later on.
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Old 22-12-16, 21:51   #144
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I remember that someone wrote he is working on alternative to Wad Merger, I thought it was you.
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Old 22-12-16, 21:57   #145
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Quote:
Originally Posted by tomb2player View Post
I remember that someone wrote he is working on alternative to Wad Merger, I thought it was you.
It was @zdimension who wrote that.

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Originally Posted by zdimension View Post
Okay, I've added that to my TODO-list.
I will focus on making a WadMerger alternative, and as it is written in VB6 and compiled using P-Code (not native binary) it'll be easy to decompile.
If you have any other idea or feature request, feel free to post it here.
And again, sorry for my bad English.

Last edited by Xopax; 22-12-16 at 22:01.
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Old 23-12-16, 14:37   #146
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I really liked TREP. It would be cool to see new versions. I think that this discussion is kinda pointless. I just hope that all the people who are working on tools or engines will continue their work. You can see from this thread that there are a lot of eager people who want to know whatever will become of tomb raider level editor.
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