21-06-23, 05:27 | #1 |
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Joined: Jan 2006
Posts: 7,001
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Shotgun Damage
How does the shotgun actually work in terms of its dealing damage?
Looking at TREP, it's default damage value is 3. Yet as an example, Baddy1 has 25hp. It does not take 9 shots to kill him There's a separate lone setting for shotgun shot amount. 6! This kind of makes sense for Baddy1 who tends to die after two shotgun blasts. If the shotgun actually deals 6 bullets at once at 3 damage each, we get 18 per shot. Baddy1 HP is 25. Getting somewhere! Then we look at Baddy2 who's HP isn't much higher at 35, but needs more than two shots, which kinda contradicts my previous thought. Sorry this has nothing to do with building. Just feel like a smart egg might have the right answer |
21-06-23, 06:12 | #2 |
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Joined: Jul 2009
Posts: 7,393
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Baddy_2 has a sword which can deflect shots. It deflects all shots while he's playing his deflect animation, but it can still incidentally block shots in any animation. The spread of the shotgun means you'll almost always hit his sword with one or two pellets.
(Specifically, it only blocks pistol uzi and shotgun ammo) |
21-06-23, 07:48 | #3 |
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Joined: Apr 2010
Posts: 998
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Yes, each shotgun shot may have damage 3, 6, 9, 12, 15, 18, depending on the number of hits ranging from 1 to 6. Baddy1 has HP 25, and Baddy2 has HP 35.
After a thorough test, there are 4 enemies that have special reactions to guns. They are (1) Horse + Horseman, (2) Baddy2, (3) Ahmet. No special reactions to guns means: (1) Pistols and Uzis, double gun: HP-2, single gun: HP-1. (2) Shotgun: HP-3, -6, -9, -12, -15, -18. (3) Revolver: HP-21. (4) Grenades Normal: HP-30, Super: HP-30, -60, -90, -120, -150, -180, -210. (5) Crossbow Normal: HP-5, Poison: HP-5 and HP-2 per second, Explosive: HP-30. The special reactions are: 1. Horse + Horseman: (1) Pistols and Uzis, double gun: HP-1. (2) Shotgun: HP-10. (3) Revolver: HP-20. (4) Grenades Normal: HP-1, Super: HP-4. (5) Crossbow Normal: HP-1, Poison: HP-1 and no poison effect, Explosive: HP-1. 2. Baddy2: (1) Pistols and Uzis, double gun: HP-1. (2) Shotgun: Need at least 3 shots. 3. Ahmet: (1) Explosive weapons (Grenades Normal, Super, Crossbow Explosive): No effect. PS: These was the research of another Chinese player. I planed to translate his works into English, but gave up. |
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