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Old 18-11-11, 18:21   #2711
[Sascha]
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Question GeMeshBinToAscii und GeMeshAsciiToBin

Guten Abend
Good Evening !!!!

I was been to much time not here =( and I have got a new Laptop and I need "GeMeshBinToAscii , GeMeshAsciiToBin Converter" how one can me tll how i can get this????


Oh mein Gott ich war so lange nich mehr hier^^
ich hab nen neuen Laptop bekommen und muss mir alles neu runterladen.... jetzt fehlt mir noch dieser GeMeshBinToAscii und GeMeshAsciiToBin konverter wo kann ich den downloaden????
ich danke euch im Vorraus!!!!!

thanks in Advance^^
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Old 18-11-11, 21:42   #2712
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Quote:
Originally Posted by [Sascha] View Post
Guten Abend
Good Evening !!!!

I was been to much time not here =( and I have got a new Laptop and I need "GeMeshBinToAscii , GeMeshAsciiToBin Converter" how one can me tll how i can get this????


Oh mein Gott ich war so lange nich mehr hier^^
ich hab nen neuen Laptop bekommen und muss mir alles neu runterladen.... jetzt fehlt mir noch dieser GeMeshBinToAscii und GeMeshAsciiToBin konverter wo kann ich den downloaden????
ich danke euch im Vorraus!!!!!

thanks in Advance^^
Guten Abend! (First try at German )

Ich kann nicht nach direkten Links zu den Tools, aber hier ist GeMeshAsciiToBin (alte Version) Link mit anderen Werkzeugen für Sie zum Download http://*************************/t18-ge...utility-s#1427

Und hier ist der GeMeshAsciiToBin Version 2, wenn Sie diese brauchen http://*************************/t168-g...w-xps-features

English:
Good Evening!

I can not post direct links to the tools, but here's GeMeshAsciiToBin (old version) link with other tools for you to download http://*************************/t18-ge...utility-s#1427

And here is the GeMeshAsciiToBin version 2 if you need it http://*************************/t168-g...w-xps-features


I have probably done the German wrong but I tried
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Old 19-11-11, 15:21   #2713
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Quote:
Originally Posted by [Sascha] View Post
Guten Abend
Good Evening !!!!

I was been to much time not here =( and I have got a new Laptop and I need "GeMeshBinToAscii , GeMeshAsciiToBin Converter" how one can me tll how i can get this????


Oh mein Gott ich war so lange nich mehr hier^^
ich hab nen neuen Laptop bekommen und muss mir alles neu runterladen.... jetzt fehlt mir noch dieser GeMeshBinToAscii und GeMeshAsciiToBin konverter wo kann ich den downloaden????
ich danke euch im Vorraus!!!!!

thanks in Advance^^

Quote:
Originally Posted by TRDaz View Post
Guten Abend! (First try at German )

Ich kann nicht nach direkten Links zu den Tools, aber hier ist GeMeshAsciiToBin (alte Version) Link mit anderen Werkzeugen für Sie zum Download ...

Und hier ist der GeMeshAsciiToBin Version 2, wenn Sie diese brauchen ...
English:
Good Evening!

I can not post direct links to the tools, but here's GeMeshAsciiToBin (old version) link with other tools for you to download ...

I have probably done the German wrong but I tried
Leider nicht ganz richtig. Richtig ist es auf Seite 270 (Nur 2 Seiten zurück ) beschrieben. Die Links befinden sich selbstverständlich auch im 2. Beitrag auf der ersten Seite dieses Threads

Die aktuellen Versionen meiner Tools sind immer im ersten Beitrag. Und zwar für:
[IMG]http://i51.************/2ll20sh.jpg[/IMG]


================ english translation ===========================

Unfortunately not quite right. Read page 270 (only 2 pages back). You can find the link to all my tools always on the first page of this thread. Look post 2

The current versions of my tools are always in the first post

Last edited by XNAaraL; 19-11-11 at 15:35.
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Old 21-11-11, 10:47   #2714
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Im having a error when I finished my mod for the Halloween Comp.
I dont get an error when I export but when I import and convert. When I convert it stops working and doesnt convert it to .mesh. When I import I get:
invalid literal for int<> with base 10: '0.036792062223 1.59251093864 0.0218568369746'

I have had a invalid literal error before but the bone count was the problem. With this mod the bone count is correct and I dunno why its giving me this error. When I import it I see armature but no meshes :/
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Old 21-11-11, 19:12   #2715
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Quote:
Originally Posted by TRDaz View Post
Im having a error when I finished my mod for the Halloween Comp.
I dont get an error when I export but when I import and convert. When I convert it stops working and doesnt convert it to .mesh. When I import I get:
invalid literal for int<> with base 10: '0.036792062223 1.59251093864 0.0218568369746'

I have had a invalid literal error before but the bone count was the problem. With this mod the bone count is correct and I dunno why its giving me this error. When I import it I see armature but no meshes :/
Try to convert it with the 2.0 version of converter, it should tell you what's wrong and what to do.
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Old 21-11-11, 20:27   #2716
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Quote:
Originally Posted by RoxasKennedy View Post
Try to convert it with the 2.0 version of converter, it should tell you what's wrong and what to do.
It stops working :/
EDIT: Changed something in the mesh.ascii and when I convert with version 2 it just says ok and the mesh is generated :/

Last edited by TRDaz; 21-11-11 at 20:29.
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Old 22-11-11, 06:43   #2717
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Quote:
Originally Posted by RoxasKennedy View Post
Try to convert it with the 2.0 version of converter, it should tell you what's wrong and what to do.
Use
XPS-->Modify-->Load Generic_Item-->Generic_Item.mesh.ascii
and
XPS-->Modify-->Save Generic_Item-->Save as Generic_Item.mesh/Use old generic format
and
XPS-->Modify-->Save Generic_Item-->Save as Generic_Item.mesh.ascii (for Blender)

and the converter fix the problem automaticaly

http://www.tombraiderforums.com/show...postcount=2713

[IMG]http://i51.************/2ll20sh.jpg[/IMG]

Last edited by XNAaraL; 22-11-11 at 13:15.
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Old 22-11-11, 08:11   #2718
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Quote:
Originally Posted by XNAaraL View Post
Use
XPS-->Modify-->Load Generic_Item-->Generic_Item.mesh.ascii
and
XPS-->Modify-->Save Generic_Item-->Save as Generic_Item.mesh/Use old generic format

and the converter fix the problem automaticaly

http://www.tombraiderforums.com/show...postcount=2713

[IMG]http://i51.************/2ll20sh.jpg[/IMG]
It says can not load Generic_item.mesh.ascii :/

EDIT: Actually just used the .mesh generated from V2 then exported now I can edit it some more in Blender!! Thank you XNAaraL!

Last edited by TRDaz; 22-11-11 at 08:37.
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Old 25-11-11, 01:52   #2719
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Can anyone see what's problem with my mod if I send him the files, because the model is fine in Blender, but when I try to convert it with both GeMeshAsciiToBin's (Normal and 2.0), they just crash.
(I tried both because one didn't work and I thought second one will.)
Actually, why don't I just give you the download of the broken model instantly:
http://www.mediafire.com/?061lbpdefcbe162
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Old 25-11-11, 05:57   #2720
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Quote:
Originally Posted by RoxasKennedy View Post
Can anyone see what's problem with my mod if I send him the files, because the model is fine in Blender, but when I try to convert it with both GeMeshAsciiToBin's (Normal and 2.0), they just crash.
(I tried both because one didn't work and I thought second one will.)
Actually, why don't I just give you the download of the broken model instantly:
http://www.mediafire.com/?061lbpdefcbe162
Change the Generic_Item.mesh.ascii file
14 # meshes
to
13 # meshes


Last edited by XNAaraL; 25-11-11 at 05:59.
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