26-05-18, 18:12 | #1 |
Inactive
Joined: Feb 2018
Posts: 164
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The globe from TR3
Does anyone think there may be a workaround to getting a globe that works somewhat like the one from TR3? I really wanted to have something like that in my level set.
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26-05-18, 18:50 | #2 |
Moderator
Joined: Jul 2003
Posts: 33,359
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I can imagine it being possible, but it'll involve using an animating and lots of scripting.
Like "press arrow right, then rotate globe ** degrees clockwise", "when globe has ** position AND Action key is pressed, then load level X". That sort of stuff. Lots of conditions. Speaking of that globe, is it available as an object? |
26-05-18, 18:53 | #3 |
Inactive
Joined: Feb 2018
Posts: 164
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26-05-18, 18:56 | #4 |
Moderator
Joined: Jul 2003
Posts: 33,359
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The only TR3 wad I don't have...
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26-05-18, 22:23 | #5 |
Member
Joined: Apr 2005
Posts: 9,208
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Not as of yet. It could be possible in the future with the use of plugins. There is a ring menu plugin in the works, so maybe the globe could be implemented as well.
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28-05-18, 05:39 | #6 |
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Joined: Jan 2008
Posts: 5,140
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You could fake it with a separate Level,TRNG Variables and TRNG Action Triggers
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01-06-18, 10:30 | #8 |
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Joined: Jul 2010
Posts: 858
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I can make the HD globe, but only after the releasing of the plugin, because I have to see how it works
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01-06-18, 19:54 | #9 |
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Joined: May 2007
Posts: 20,454
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100% possible with lots of animations and lots of scripting.
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