17-01-22, 14:54 | #1 |
Inactive
Joined: Jan 2019
Posts: 140
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Changes in the hair physics
Hey guys, good morning everyone.
Out of curiosity... Does anyone if there's a way of increasing the physics of her braid? I've always thought that her braid is too "heavy" in the final version of the game almost not moving at all even if we jump. In the beta version instead, it moves even when she runs. https://www.youtube.com/watch?v=MQOTDmFBetE I wonder if there's maybe something we could edit with a hex editor that could change that. |
17-01-22, 17:00 | #2 |
Member
Joined: Apr 2020
Posts: 469
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You can do it with Gameshark or CheatEngine on the PS2 Version, but I dont think as of now you can do it on PC.
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21-01-22, 12:43 | #3 |
Member
Joined: Mar 2018
Posts: 1,808
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Yes you can do that with Nakamichi's multipatcher. There is a gravity setting in Advanced Settings > Global Variables.
It is set to 5400 by default. You can increase it to increase gravity (aka making the braid even heavier) or decrease it to make it more flowy. Keep in mind that this settings changes EVERY physics object though, not only the braid. So it will also affect her front strands, her jacket, her breasts, Anton's belly and whatever other physics object. |
22-01-22, 08:59 | #4 |
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Joined: Nov 2017
Posts: 3,362
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