31-01-14, 21:21 | #21 | |
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31-01-14, 21:47 | #22 |
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It's either Steam's mistake or SE had them issue a meaningless update... I think it's Square.
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31-01-14, 22:17 | #23 |
Beyond The Floating Islands
Joined: Aug 2007
Posts: 45,256
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The update was 1GB, wasn't it? I don't know what the norm is for PC patches, but that seems reasonably hefty to me.
Last edited by Spong; 31-01-14 at 22:33. |
31-01-14, 22:20 | #24 | |
Golden
Joined: Jun 2006
Posts: 39,778
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The size by itself isn't too unusual for patches that contain new content, although it sounds like this wasn't intended to be a patch to begin with. |
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31-01-14, 22:37 | #25 |
Beyond The Floating Islands
Joined: Aug 2007
Posts: 45,256
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Just the dialogue for one language takes up that much space?
I figured the update had to have actual content of some kind rather than just a bunch of bug fixes, it can't be just audio though, surely (unless it's uncompressed or something)? I thought that maybe they were sneaking in some new assets ahead of announcing a DE upgrade for PC or something |
03-02-14, 18:56 | #26 | |
Crystal Dynamics
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03-02-14, 19:06 | #27 |
Beyond The Floating Islands
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03-02-14, 19:25 | #28 | |
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Too bad that it seems like the PC version won't ever get the DE updates I want to play it so badly. But I think it's abit overkill to get a nextgen console just for Tomb Raider |
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09-08-16, 19:32 | #29 |
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