22-02-18, 17:18 | #711 | |
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I also found a few other fixes you seem to have made before, but got lost in time: - The HD shadow map in the Brother Obscura Room (Hall of Seasons) - The HD floor tile texture in The Hall of Seasons?: - The HD inventory text through a file you can place in the Data files (You PM'ed my about this a while ago). |
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22-02-18, 20:13 | #712 |
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Yes, I'll upload a newer version with fixed ceiling.
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22-02-18, 20:25 | #713 |
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Great!
Also, another question: I read that you managed to fix the cubemap reflections in the main room of the Louvre Galleries. Did you mean the Mona Lisa room? And did you already implement this fix or not? The cubemap reflections are weird in a few other rooms in Louvre Galleries. I don't know if that is the glitch you mentioned? Last edited by TRJTA; 22-02-18 at 21:13. |
22-02-18, 21:25 | #714 | |
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23-02-18, 06:27 | #715 | |
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23-02-18, 08:15 | #716 |
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Ah, I see. The cubemap bug is in the main hall but I don't remember if the same material is used in the Monna Lisa' room as well. You can't miss it if you try that gmx.
The bug is already fixed, as I wrote in the seventh sentence so I don't understand why you're asking. |
23-02-18, 08:31 | #717 | |
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Last edited by TRJTA; 23-02-18 at 08:33. |
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23-02-18, 08:47 | #718 |
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You understood it right.
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23-02-18, 09:08 | #719 |
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Ah allright then my question was if you could release it. Although I could understand if you would like to wait with releasing the level until you fixed other glitches in the level. At the moment I'm scouting Louvre Galleries for glitches btw
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23-02-18, 09:23 | #720 |
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^that level is part of the Retexturing Project so it won't be released anytime soon.
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