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Old 22-04-17, 17:14   #471
SLAYER
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You take the double post rule very seriously, we're missing your progress updates
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Old 22-04-17, 18:36   #472
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Thanks for up'ing the thread, I missed the 2 latest videos (like everyone else I suppose).

Fantastic work nakamichi680! That second video is really impressive, wow!
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Old 22-04-17, 20:27   #473
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Youtube had noticed me about the videos.
I just can't tell how you're precious for AOD lovers. You've basically corrected almost every issue in the levels, you've been able to extract collision data, now you're extracting animations...
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Old 22-04-17, 21:18   #474
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There is no problem double posting if you're posting updates naka!

And those videos look amazing as usual, I can't believe you've been able to extract cutscene animations!!
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Old 22-04-17, 22:02   #475
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Non only that, also in-game animations it seems. He had also posted a first video without textures of what seemed to be the turn-around-while-running animation (used on PS2, or with Sasho's patches).
Also the first video in the last post doesn't look like a cutscene animation. Don't know what it is though.
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Old 23-04-17, 16:34   #476
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Quote:
Originally Posted by Joey79100 View Post
Non only that, also in-game animations it seems. He had also posted a first video without textures of what seemed to be the turn-around-while-running animation (used on PS2, or with Sasho's patches).
Yes!

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Originally Posted by Joey79100 View Post
Also the first video in the last post doesn't look like a cutscene animation. Don't know what it is though.
It's an in-game animation, you can find it during the boss fight with Eckhardt.
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Old 07-06-17, 20:07   #477
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A preview of the tool I'm currently working on.



Any advice is welcome. Really. Any.
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Old 07-06-17, 21:05   #478
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^ Too much blue?

Promising work as always. Looks simple and easy to use.
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Old 07-06-17, 21:19   #479
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Quote:
Originally Posted by nakamichi680 View Post

Any advice is welcome. Really. Any.
Hmm maybe include the anim extractor into it

JUST KIDDING, the tool itself is so useful! I remember on some version of my game Lara has no face, is that fixable? (maybe even with that tool?)
I would just adjust the UI a bit but besides that it's buonissimo!
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Old 08-06-17, 08:00   #480
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Quote:
Originally Posted by nakamichi680 View Post
A preview of the tool I'm currently working on.



Any advice is welcome. Really. Any.
Okay now this is awesome!
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